NVIDIA GeForce RTX 3090 vs NVIDIA RTX 2000 Ada Generation

GPU Comparison

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Benchmark Score

Overall Score

General gaming and workstation score

14028 points
171% significantly better overall score
5174 points

Flux Core frame rate

Volumetric ray casting test, a computationally expensive method of rendering high-quality scenes

332 FPS
207 FPS significantly higher Flux Core frame rate
125 FPS

Electron frame rate

Randomly generated noise sphere test

169 FPS
108 FPS significantly higher Electron frame rate
61 FPS

City frame rate

Procedurally generated city scene with voxel rendering

240 FPS
153 FPS significantly higher City frame rate
87 FPS

Clouds frame rate

Real-time noise calculation and ray marching test

134 FPS
86 FPS significantly higher Clouds frame rate
48 FPS

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Other Benchmarks

Blender score

Blender score

Cycles Render (Samples per minute)

5820.93 points
115% significantly higher Blender score
2703.17 points
Geekbench 6 (OpenCL) score

Geekbench 6 (OpenCL) score

OpenCL compute benchmark

194465 points
126% significantly higher Geekbench 6 (OpenCL) score
85961 points
Geekbench 6 (Vulkan) score

Geekbench 6 (Vulkan) score

Vulkan compute benchmark

179816 points
117% significantly higher Geekbench 6 (Vulkan) score
82701 points

Specifications

Core Clock Speed

Nominal chip frequency

1400 MHz
1620 MHz
15% slightly higher core clock speed

Boost Clock Speed

Higher turbo frequency when power conditions are met

1695 MHz
2130 MHz
25% slightly higher boost clock speed

Memory Bus Width

Number of parallel lines to the memory chips

384 Bit
200% significantly larger memory bus width
128 Bit

Memory Bandwidth

Data transfer speed between GPU core and memory

936.2 GB/s
265% significantly higher memory bandwidth
256 GB/s

TDP

Thermal Design Power: Measure of heat generated by the GPU

350 W
70 W
400% significantly lower TDP

Pixel Rate

Number of pixels that can be rendered per second

189.8 Gigapixels/s
85% significantly higher pixel rate
102.2 Gigapixels/s

Texture Rate

Number of textured pixels that can be rendered per second

556 Gigatexels/s
196% significantly higher texture rate
187.4 Gigatexels/s

Shading Units

Number of processors dedicated to shader processing

10496
272% significantly more shading units
2816

Texture Mapping Units

Number of processors dedicated to applying textures

328
272% significantly more texture mapping units
88

Render Output Processors

Number of processors dedicated to final pixel rendering

112
133% significantly more render output processors
48

Other details

Rank

Ranking in the hardwareDB database

24th of 594
99th of 594

Release date

The official date of release of this chip

2020 September
2024 February

Memory Type

The type of memory used by this chip

GDDR6X
GDDR6

DirectX Support

Maximum version of DirectX supported

12.0
12.0

OpenGL Support

Maximum version of OpenGL supported

4.6
4.6

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