Intel UHD 610 vs NVIDIA GeForce MX330

Compare Intel UHD 610 vs NVIDIA GeForce MX330, specs and GPU benchmark score. Which is the better graphics card for the money?

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Benchmark Score

Overall Score

General gaming and workstation score

65 points
566 points
770% significantly better overall score

Flux Core frame rate

Volumetric ray casting test, a computationally expensive method of rendering high-quality scenes

2 FPS
18 FPS
16 FPS significantly higher Flux Core frame rate

Electron frame rate

Randomly generated noise sphere test

1 FPS
9 FPS
8 FPS significantly higher Electron frame rate

City frame rate

Procedurally generated city scene with voxel rendering

1 FPS
9 FPS
8 FPS significantly higher City frame rate

Clouds frame rate

Real-time noise calculation and ray marching test

1 FPS
8 FPS
7 FPS significantly higher Clouds frame rate

Free GPU Benchmark

Want to compare your graphics card against the UHD 610 and the GeForce MX330? Download our free and quick PC Performance Test.

Other Benchmarks

Geekbench 5 (OpenCL) score

Geekbench 5 (OpenCL) score

OpenCL compute benchmark

3139 points
10474 points
233% significantly higher Geekbench 5 (OpenCL) score
Geekbench 5 (Vulkan) score

Geekbench 5 (Vulkan) score

Vulkan compute benchmark

3147 points
10022 points
218% significantly higher Geekbench 5 (Vulkan) score
Geekbench 6 (OpenCL) score

Geekbench 6 (OpenCL) score

OpenCL compute benchmark

2689 points
10544 points
292% significantly higher Geekbench 6 (OpenCL) score
Geekbench 6 (Vulkan) score

Geekbench 6 (Vulkan) score

Vulkan compute benchmark

2813 points
9041 points
221% significantly higher Geekbench 6 (Vulkan) score

Specifications

Core Clock Speed

Nominal chip frequency

350 MHz
1531 MHz
337% significantly higher core clock speed

Boost Clock Speed

Higher turbo frequency when power conditions are met

1050 MHz
1594 MHz
51% significantly higher boost clock speed

TDP

Thermal Design Power: Measure of heat generated by the GPU

15 W
10 W
49% significantly lower TDP

Pixel Rate

Number of pixels that can be rendered per second

2.1 Gigapixels/s
25.5 Gigapixels/s
1114% significantly higher pixel rate

Texture Rate

Number of textured pixels that can be rendered per second

12.6 Gigatexels/s
38.26 Gigatexels/s
203% significantly higher texture rate

Shading Units

Number of processors dedicated to shader processing

96
384
300% significantly more shading units

Texture Mapping Units

Number of processors dedicated to applying textures

12
24
100% significantly more texture mapping units

Render Output Processors

Number of processors dedicated to final pixel rendering

2
16
700% significantly more render output processors

Other details

Rank

Ranking in the hardwareDB database

537th of 586
317th of 586

Release date

The official date of release of this chip

2020 April
2020 February

Memory Type

The type of memory used by this chip

-
GDDR5

DirectX Support

Maximum version of DirectX supported

12.0
12.0

OpenGL Support

Maximum version of OpenGL supported

4.6
4.6

UHD 610 vs GeForce MX330 specs and performance

According to the hardwareDB Benchmark, the GeForce MX330 GPU is faster than the UHD 610 in gaming.

Our database shows that the GeForce MX330 has a significantly higher core clock speed. This is the frequency at which the graphics core is running at. While not necessarily an indicator of overall performance, this metric can be useful when comparing two GPUs based on the same architecture. In addition, the GeForce MX330 also has a significantly higher boost clock speed. This is a frequency that can be reached if the GPU is cooled sufficiently and has enough power.

In addition, the GeForce MX330 has a significantly lower TDP at 10 W when compared to the UHD 610 at 15 W. Heat output doesn't match power consumption directly but, it's a good estimate.

In conclusion, all specs and GPU benchmarks considered, will recommend the GeForce MX330 over the UHD 610.

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