Intel UHD 610

Intel UHD 610 Benchmark

Intel UHD 610 GPU benchmark, specs and release date - Intel Graphics card rating. How good is the UHD 610 for gaming?

GPU Benchmark Score

2 %
Bad score from 7 samples
Medium uncertainty

Ranked 445th out of 526 in the GPU Database. Tests performed at 1920 x 1080 resolution.

Benchmark Average 10% Low 1% Low
Flux Core
Volumetric ray casting test, a computationally expensive method of rendering high-quality scenes
Randomly generated noise sphere test
Procedurally generated city scene with voxel rendering
Real-time noise calculation and ray marching test

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Geekbench (OpenCL)
Geekbench (OpenCL)
Geekbench (Vulkan)
Geekbench (Vulkan)
3,139 3,147

Compare these benchmarks and specs using our GPU Comparison Tool.

GPU Comparison

The Intel UHD 610 compared against popular alternatives. Compare against more GPUs with our GPU Comparison Tool.

NVIDIA Quadro RTX 3000
31 %
NVIDIA Quadro K620
10 %
AMD Radeon R7 M270
4 %
NVIDIA Quadro 4000
4 %
Intel Iris 5100
3 %
Intel HD 615
2 %
Intel UHD 610
2 %


Core Clock 350 MHz
Boost Clock 1050 MHz
TDP 15 W
Release Date 2020-04-30
DirectX Support 12
OpenGL Support 4.6
Pixel Rate 2 Gigapixels/s
Texture Rate 13 Gigatexels/s
Shading Units 96
Texture Mapping Units 12
Render Output Processors 2

Intel UHD 610

The UHD 610 is a GPU from Intel released in 2020. This chip has a bad gaming score at 2% in our GPU benchmark.

In terms of clock speed, the UHD 610 GPU core runs at a frequency of 350 MHz and if power and temperature permits, it can boost up to 1050 MHz. The core clock is directly related to the performance of a GPU, the higher the clock, the more processing can be done per second. A higher clock does not guarantee better performance by itself, this also depends on the number of shading units and other elements of the pipeline.

The performance specs of the UHD 610 are this Intel GPU has a pixel rate of 2 Gigapixels/s, the number of pixels the GPU is capable of outputting every second. Furthermore, it has a texture fill rate of 13 Gigatexels/s, the number of pixels the GPU can renderer per second.

As for rendering API support, the UHD 610 supports up to DirectX 12. In addition, in cross-platform titles, OpenGL 4.6 features are supported. Newer APIs are usually more efficient, allowing for better performance in games and better graphical effects.

The raw technical specs of the UHD 610 are: 96 total shading units (general purpose parallel cores capable of processing different aspects of the graphics pipeline), 12 texture mapping units (specialised processors for texture operations, this determines the texture rate) and 2 render output processors or units (the final step in the rendering pipeline, responsible for rasterising the image)

Power and thermals for the Intel UHD 610 are a TDP (Thermal Design Power) of 15 watts. This measures the amount of heat the GPU produces when running at 100%. This isn't a measure of power consumption, but it's a good estimate.

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