AMD Radeon R7 M365X vs NVIDIA GeForce MX130

GPU Comparison

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Benchmark Score

Overall Score

General gaming and workstation score

185 points
399 points
115% significantly better overall score

Flux Core frame rate

Volumetric ray casting test, a computationally expensive method of rendering high-quality scenes

5 FPS
8 FPS
3 FPS significantly higher Flux Core frame rate

Electron frame rate

Randomly generated noise sphere test

3 FPS
6 FPS
3 FPS significantly higher Electron frame rate

City frame rate

Procedurally generated city scene with voxel rendering

4 FPS
6 FPS
2 FPS significantly higher City frame rate

Clouds frame rate

Real-time noise calculation and ray marching test

1 FPS
5 FPS
4 FPS significantly higher Clouds frame rate

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Other Benchmarks

Geekbench 5 (OpenCL) score

Geekbench 5 (OpenCL) score

OpenCL compute benchmark

6237 points
7199 points
15% slightly higher Geekbench 5 (OpenCL) score
Geekbench 6 (OpenCL) score

Geekbench 6 (OpenCL) score

OpenCL compute benchmark

5939 points
6717 points
13% slightly higher Geekbench 6 (OpenCL) score
Geekbench 6 (Vulkan) score

Geekbench 6 (Vulkan) score

Vulkan compute benchmark

4893 points
5938 points
21% slightly higher Geekbench 6 (Vulkan) score

Specifications

Core Clock Speed

Nominal chip frequency

900 MHz
1109 MHz
23% slightly higher core clock speed

Boost Clock Speed

Higher turbo frequency when power conditions are met

825 MHz
1189 MHz
44% significantly higher boost clock speed

Memory Bus Width

Number of parallel lines to the memory chips

128 Bit
100% significantly larger memory bus width
64 Bit

Memory Bandwidth

Data transfer speed between GPU core and memory

64 GB/s
59% significantly higher memory bandwidth
40.1 GB/s

Pixel Rate

Number of pixels that can be rendered per second

7.68 Gigapixels/s
9.51 Gigapixels/s
23% slightly higher pixel rate

Texture Rate

Number of textured pixels that can be rendered per second

23.04 Gigatexels/s
28.54 Gigatexels/s
23% slightly higher texture rate

Shading Units

Number of processors dedicated to shader processing

384
Identical
384

Texture Mapping Units

Number of processors dedicated to applying textures

24
Identical
24

Render Output Processors

Number of processors dedicated to final pixel rendering

8
Identical
8

Other details

Rank

Ranking in the hardwareDB database

442nd of 589
356th of 589

Family

The product line

Radeon R7 300 Series
-

Release date

The official date of release of this chip

2015 May
2017 November

Memory Type

The type of memory used by this chip

GDDR5
GDDR5

DirectX Support

Maximum version of DirectX supported

12.0
12.0

OpenGL Support

Maximum version of OpenGL supported

4.6
4.6

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