Here are the performance results of this graphics card in both the hardwareDB Benchmark and other benchmark utilities. Synthetic tests are an estimation of real-world performance using consistent and repeatable benchmarks. All tests were performed at 1920 x 1080 resolution.
Volumetric ray casting test, a computationally expensive method of rendering high-quality scenes
16 FPS average
11 FPS 10% low
9 FPS 1% low
Randomly generated noise sphere test
13 FPS average
13 FPS 10% low
12 FPS 1% low
Procedurally generated city scene with voxel rendering
12 FPS average
10 FPS 10% low
10 FPS 1% low
Real-time noise calculation and ray marching test
11 FPS average
10 FPS 10% low
7 FPS 1% low
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The GeForce MX130 is an NVIDIA GPU that was released in November 2017.
This GPU is bad at gaming with a score of 4% in our PC benchmark.
It has a total memory bandwidth of 39 GB/s. The memory bus has a width of 64 bits.
In terms of clock speed, the GeForce MX130 GPU core runs at a frequency of 1109 MHz and if power and temperature permits, it can boost up to 1189 MHz. The core clock is directly related to the performance of a GPU, the higher the clock, the more processing can be done per second. A higher clock does not guarantee better performance by itself, this also depends on the number of shading units and other elements of the pipeline.
As for rendering API support, the GeForce MX130 supports up to DirectX 12. In addition, in cross-platform titles, OpenGL 4.6 features are supported. If your GPU is too old and doesn't support a newer API certain titles may not be playable.
The NVIDIA GeForce MX130 has a TDP of 30W, this is the amount of heat energy produced by the chip as a byproduct. The higher the TDP, the more heat is produced.
To figure out your graphics card specs and performance, download our free GPU Benchmark utility.
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