NVIDIA Quadro K600 vs NVIDIA Quadro K610M

Compare NVIDIA Quadro K600 1 GB vs NVIDIA Quadro K610M 1 GB, specs and GPU benchmark score. Which is the better graphics card for the money?

GPU Comparison

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Benchmark Score

Overall Score

General gaming and workstation score

2 %
Identical
2 %

Flux Core frame rate

Volumetric ray casting test, a computationally expensive method of rendering high-quality scenes

3 FPS
Identical
3 FPS

Electron frame rate

Randomly generated noise sphere test

1 FPS
1 FPS
0 FPS significantly higher Electron frame rate

City frame rate

Procedurally generated city scene with voxel rendering

1 FPS
2 FPS
1 FPS significantly higher City frame rate

Clouds frame rate

Real-time noise calculation and ray marching test

1 FPS
Identical
1 FPS

Free GPU Benchmark

Want to compare your graphics card against the Quadro K600 and the Quadro K610M? Download our free and quick PC Performance Test.

Other Benchmarks

Geekbench (CUDA) score

CUDA compute benchmark

1,356
1,504
10% slightly higher Geekbench (CUDA) score

Geekbench (Metal) score

Metal compute benchmark

1,060
1,181
11% slightly higher Geekbench (Metal) score

Geekbench (OpenCL) score

OpenCL compute benchmark

1,572
1,833
16% slightly higher Geekbench (OpenCL) score

Geekbench (Vulkan) score

Vulkan compute benchmark

1,753
1,867
6% slightly higher Geekbench (Vulkan) score

Specifications

Core Clock Speed

Nominal chip frequency

876 MHz
980 MHz
11% slightly higher core clock speed

Memory

Onboard memory size for textures and vertices

1 GiB
Identical
1 GiB

Memory Bus Width

Number of parallel lines to the memory chips

128 Bit
100% significantly larger memory bus width
64 Bit

Memory Bandwidth

Data transfer speed between GPU core and memory

29 GB/s
37% slightly higher memory bandwidth
21 GB/s

TDP

Thermal Design Power: Measure of heat generated by the GPU

41 W
30 W
36% slightly lower TDP

Pixel Rate

Number of pixels that can be rendered per second

4 Gigapixels/s
4 Gigapixels/s
11% slightly higher pixel rate

Texture Rate

Number of textured pixels that can be rendered per second

14 Gigatexels/s
16 Gigatexels/s
11% slightly higher texture rate

Shading Units

Number of processors dedicated to shader processing

192
Identical
192

Texture Mapping Units

Number of processors dedicated to applying textures

16
Identical
16

Render Output Processors

Number of processors dedicated to final pixel rendering

16
100% significantly more render output processors
8

Other details

Rank

Ranking in the hardwareDB database

455th of 526
432nd of 526

Release date

The official date of release of this chip

March 2013
July 2013

Memory Type

The type of memory used by this chip

DDR3
GDDR5

DirectX Support

Maximum version of DirectX supported

11.0
11.0

OpenGL Support

Maximum version of OpenGL supported

4.5
4.5

Quadro K600 vs Quadro K610M specs and performance

According to the hardwareDB Benchmark, the Quadro K610M GPU is faster than the Quadro K600 in gaming.

Our database shows that the Quadro K610M has a slightly higher core clock speed. The core clock speed (or base speed) is the frequency at which the GPU core runs. This metric makes sense when comparing GPUs of a similar architecture or generation.

Furthermore, the spec sheet for both these GPUs show that they both have the same amount of memory at 1 GiB. If you're planning at playing games at high resolutions with high-quality textures, you will need a lot of memory.

In addition, the Quadro K610M has a slightly lower TDP at 30 W when compared to the Quadro K600 at 41 W. Heat output doesn't match power consumption directly but, it's a good estimate.

According to the results of the hardwareDB benchmark utility, the Quadro K610M is faster than the Quadro K600.

GPU comparison

Use the table to the left to compare both GPUs, the advantages and disadvantages of each are shown.

GPU rating

Our overall benchmark score measures CPU performance in gaming and compute scenarios.

Graphics card specifications

Core Clock speed and Boost clock speed directly influence gaming performance, typically the higher, the better. When thermals and power delivery allow, the GPU will raise its core clock to the boost clock for even more performance. A higher core clock speed may cause a higher TDP, however.

Memory is important for high resolutions and high resolution textures in games, if you're gaming at 4K or even 8K lots of memory is required. Too little memory may result in stuttering as the GPU tries to swap and fit everything in memory.

Memory bandwidth relates to the speed at which the GPU memory can be accessed. Higher speed is better as the graphics card won't need to wait for memory access before rendering a frame to the screen.

The memory bus width doesn't directly impact performance but, it the memory bandwidth. It measures how much data can be sent at one to and from the memory.

TDP (Thermal Design Power) is a measurement of how much energy is lost as heat when a GPU is running. This has an impact on system temperatures. If temperatures get too high (typically around 100 °C or 200 °F), the GPU will lower its performance in order to prevent damage to the chip. Adequate cooling is essential for good performance. If you're comparing two laptop GPUs, you may take this into account when choosing between the two, since a cooler laptop generally runs faster for longer.

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