NVIDIA GeForce RTX 3090 vs NVIDIA GeForce RTX 5070 Ti Laptop

GPU Comparison

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Benchmark Score

Overall Score

General gaming and workstation score

14028 points
66% significantly better overall score
8447 points

Flux Core frame rate

Volumetric ray casting test, a computationally expensive method of rendering high-quality scenes

332 FPS
141 FPS significantly higher Flux Core frame rate
191 FPS

Electron frame rate

Randomly generated noise sphere test

169 FPS
56 FPS significantly higher Electron frame rate
113 FPS

City frame rate

Procedurally generated city scene with voxel rendering

240 FPS
94 FPS significantly higher City frame rate
147 FPS

Clouds frame rate

Real-time noise calculation and ray marching test

134 FPS
52 FPS significantly higher Clouds frame rate
82 FPS

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Other Benchmarks

Blender score

Blender score

Cycles Render (Samples per minute)

5820.93 points
17% slightly higher Blender score
4935.16 points
Geekbench 6 (OpenCL) score

Geekbench 6 (OpenCL) score

OpenCL compute benchmark

194465 points
28% slightly higher Geekbench 6 (OpenCL) score
150962 points
Geekbench 6 (Vulkan) score

Geekbench 6 (Vulkan) score

Vulkan compute benchmark

179816 points
25% slightly higher Geekbench 6 (Vulkan) score
143062 points

Specifications

Core Clock Speed

Nominal chip frequency

1400 MHz
65% significantly higher core clock speed
847 MHz

Boost Clock Speed

Higher turbo frequency when power conditions are met

1695 MHz
17% slightly higher boost clock speed
1447 MHz

Memory Bus Width

Number of parallel lines to the memory chips

384 Bit
100% significantly larger memory bus width
192 Bit

Memory Bandwidth

Data transfer speed between GPU core and memory

936.2 GB/s
39% slightly higher memory bandwidth
672 GB/s

TDP

Thermal Design Power: Measure of heat generated by the GPU

350 W
60 W
483% significantly lower TDP

Pixel Rate

Number of pixels that can be rendered per second

189.8 Gigapixels/s
63% significantly higher pixel rate
115.8 Gigapixels/s

Texture Rate

Number of textured pixels that can be rendered per second

556 Gigatexels/s
108% significantly higher texture rate
266.2 Gigatexels/s

Shading Units

Number of processors dedicated to shader processing

10496
78% significantly more shading units
5888

Texture Mapping Units

Number of processors dedicated to applying textures

328
78% significantly more texture mapping units
184

Render Output Processors

Number of processors dedicated to final pixel rendering

112
40% slightly more render output processors
80

Other details

Rank

Ranking in the hardwareDB database

24th of 592
49th of 592

Release date

The official date of release of this chip

2020 September
-

Memory Type

The type of memory used by this chip

GDDR6X
GDDR7

DirectX Support

Maximum version of DirectX supported

12.0
12.0

OpenGL Support

Maximum version of OpenGL supported

4.6
4.6

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