NVIDIA GeForce GTX 1660 Ti vs AMD Radeon R5 340

GPU Comparison

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Benchmark Score

Overall Score

General gaming and workstation score

3996 points
1558% significantly better overall score
241 points

Flux Core frame rate

Volumetric ray casting test, a computationally expensive method of rendering high-quality scenes

88 FPS
82 FPS significantly higher Flux Core frame rate
6 FPS

Electron frame rate

Randomly generated noise sphere test

53 FPS
50 FPS significantly higher Electron frame rate
3 FPS

City frame rate

Procedurally generated city scene with voxel rendering

65 FPS
60 FPS significantly higher City frame rate
5 FPS

Clouds frame rate

Real-time noise calculation and ray marching test

40 FPS
38 FPS significantly higher Clouds frame rate
2 FPS

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Other Benchmarks

Geekbench 5 (OpenCL) score

Geekbench 5 (OpenCL) score

OpenCL compute benchmark

61373 points
1016% significantly higher Geekbench 5 (OpenCL) score
5498 points
Geekbench 6 (OpenCL) score

Geekbench 6 (OpenCL) score

OpenCL compute benchmark

65938 points
1113% significantly higher Geekbench 6 (OpenCL) score
5434 points
Geekbench 6 (Vulkan) score

Geekbench 6 (Vulkan) score

Vulkan compute benchmark

62004 points
1254% significantly higher Geekbench 6 (Vulkan) score
4578 points

Specifications

Core Clock Speed

Nominal chip frequency

1500 MHz
105% significantly higher core clock speed
730 MHz

Boost Clock Speed

Higher turbo frequency when power conditions are met

1770 MHz
126% significantly higher boost clock speed
780 MHz

Memory Bus Width

Number of parallel lines to the memory chips

192 Bit
200% significantly larger memory bus width
64 Bit

Memory Bandwidth

Data transfer speed between GPU core and memory

288 GB/s
682% significantly higher memory bandwidth
36.8 GB/s

TDP

Thermal Design Power: Measure of heat generated by the GPU

120 W
65 W
84% significantly lower TDP

Pixel Rate

Number of pixels that can be rendered per second

84.96 Gigapixels/s
1261% significantly higher pixel rate
6.24 Gigapixels/s

Texture Rate

Number of textured pixels that can be rendered per second

169.9 Gigatexels/s
807% significantly higher texture rate
18.72 Gigatexels/s

Shading Units

Number of processors dedicated to shader processing

1536
300% significantly more shading units
384

Texture Mapping Units

Number of processors dedicated to applying textures

96
300% significantly more texture mapping units
24

Render Output Processors

Number of processors dedicated to final pixel rendering

48
499% significantly more render output processors
8

Other details

Rank

Ranking in the hardwareDB database

124th of 599
413th of 599

Release date

The official date of release of this chip

2019 February
2015 May

Memory Type

The type of memory used by this chip

GDDR6
GDDR5

DirectX Support

Maximum version of DirectX supported

12.0
12.0

OpenGL Support

Maximum version of OpenGL supported

4.6
4.6

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