Intel UHD 750 vs NVIDIA Quadro P1000

GPU Comparison

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Benchmark Score

Overall Score

General gaming and workstation score

408 points
853 points
109% significantly better overall score

Flux Core frame rate

Volumetric ray casting test, a computationally expensive method of rendering high-quality scenes

10 FPS
19 FPS
9 FPS significantly higher Flux Core frame rate

Electron frame rate

Randomly generated noise sphere test

5 FPS
13 FPS
7 FPS significantly higher Electron frame rate

City frame rate

Procedurally generated city scene with voxel rendering

6 FPS
13 FPS
7 FPS significantly higher City frame rate

Clouds frame rate

Real-time noise calculation and ray marching test

4 FPS
10 FPS
6 FPS significantly higher Clouds frame rate

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Other Benchmarks

Geekbench 5 (OpenCL) score

Geekbench 5 (OpenCL) score

OpenCL compute benchmark

7782 points
15667 points
101% significantly higher Geekbench 5 (OpenCL) score
Geekbench 5 (Vulkan) score

Geekbench 5 (Vulkan) score

Vulkan compute benchmark

7514 points
14310 points
90% significantly higher Geekbench 5 (Vulkan) score
Geekbench 6 (OpenCL) score

Geekbench 6 (OpenCL) score

OpenCL compute benchmark

6435 points
14517 points
125% significantly higher Geekbench 6 (OpenCL) score
Geekbench 6 (Vulkan) score

Geekbench 6 (Vulkan) score

Vulkan compute benchmark

7457 points
13469 points
80% significantly higher Geekbench 6 (Vulkan) score

Specifications

Core Clock Speed

Nominal chip frequency

300 MHz
1354 MHz
351% significantly higher core clock speed

Boost Clock Speed

Higher turbo frequency when power conditions are met

1300 MHz
1480 MHz
13% slightly higher boost clock speed

TDP

Thermal Design Power: Measure of heat generated by the GPU

15 W
213% significantly lower TDP
47 W

Pixel Rate

Number of pixels that can be rendered per second

10.4 Gigapixels/s
47.36 Gigapixels/s
355% significantly higher pixel rate

Texture Rate

Number of textured pixels that can be rendered per second

20.8 Gigatexels/s
59.2 Gigatexels/s
184% significantly higher texture rate

Shading Units

Number of processors dedicated to shader processing

256
640
150% significantly more shading units

Texture Mapping Units

Number of processors dedicated to applying textures

16
40
150% significantly more texture mapping units

Render Output Processors

Number of processors dedicated to final pixel rendering

8
32
300% significantly more render output processors

Other details

Rank

Ranking in the hardwareDB database

354th of 594
276th of 594

Release date

The official date of release of this chip

2021 March
2017 February

Memory Type

The type of memory used by this chip

-
GDDR5

DirectX Support

Maximum version of DirectX supported

12.0
12.0

OpenGL Support

Maximum version of OpenGL supported

4.6
4.5

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