Intel UHD 730 vs NVIDIA GeForce RTX 5080

GPU Comparison

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Benchmark Score

Overall Score

General gaming and workstation score

325 points
23634 points
7171% significantly better overall score

Flux Core frame rate

Volumetric ray casting test, a computationally expensive method of rendering high-quality scenes

8 FPS
547 FPS
539 FPS significantly higher Flux Core frame rate

Electron frame rate

Randomly generated noise sphere test

5 FPS
276 FPS
272 FPS significantly higher Electron frame rate

City frame rate

Procedurally generated city scene with voxel rendering

5 FPS
403 FPS
398 FPS significantly higher City frame rate

Clouds frame rate

Real-time noise calculation and ray marching test

3 FPS
224 FPS
220 FPS significantly higher Clouds frame rate

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Other Benchmarks

3DMark Graphics score

3DMark Graphics score

High-end graphics benchmark

599 points
8762 points
1362% significantly higher 3DMark Graphics score
Geekbench 6 (OpenCL) score

Geekbench 6 (OpenCL) score

OpenCL compute benchmark

6006 points
267906 points
4360% significantly higher Geekbench 6 (OpenCL) score
Geekbench 6 (Vulkan) score

Geekbench 6 (Vulkan) score

Vulkan compute benchmark

6896 points
257198 points
3629% significantly higher Geekbench 6 (Vulkan) score

Specifications

Core Clock Speed

Nominal chip frequency

300 MHz
2295 MHz
665% significantly higher core clock speed

Boost Clock Speed

Higher turbo frequency when power conditions are met

1300 MHz
2617 MHz
101% significantly higher boost clock speed

TDP

Thermal Design Power: Measure of heat generated by the GPU

15 W
2299% significantly lower TDP
360 W

Pixel Rate

Number of pixels that can be rendered per second

10.4 Gigapixels/s
293.1 Gigapixels/s
2718% significantly higher pixel rate

Texture Rate

Number of textured pixels that can be rendered per second

15.6 Gigatexels/s
879.3 Gigatexels/s
5536% significantly higher texture rate

Shading Units

Number of processors dedicated to shader processing

192
10752
5499% significantly more shading units

Texture Mapping Units

Number of processors dedicated to applying textures

12
336
2700% significantly more texture mapping units

Render Output Processors

Number of processors dedicated to final pixel rendering

8
112
1300% significantly more render output processors

Other details

Rank

Ranking in the hardwareDB database

378th of 599
4th of 599

Release date

The official date of release of this chip

2022 January
2025 January

Memory Type

The type of memory used by this chip

-
GDDR7

DirectX Support

Maximum version of DirectX supported

12.0
12.0

OpenGL Support

Maximum version of OpenGL supported

4.6
4.6

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