Intel UHD 610 vs Intel UHD

GPU Comparison

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Benchmark Score

Overall Score

General gaming and workstation score

65 points
445 points
584% significantly better overall score

Flux Core frame rate

Volumetric ray casting test, a computationally expensive method of rendering high-quality scenes

2 FPS
11 FPS
9 FPS significantly higher Flux Core frame rate

Electron frame rate

Randomly generated noise sphere test

1 FPS
7 FPS
6 FPS significantly higher Electron frame rate

City frame rate

Procedurally generated city scene with voxel rendering

1 FPS
7 FPS
5 FPS significantly higher City frame rate

Clouds frame rate

Real-time noise calculation and ray marching test

1 FPS
6 FPS
5 FPS significantly higher Clouds frame rate

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Other Benchmarks

Geekbench 5 (OpenCL) score

Geekbench 5 (OpenCL) score

OpenCL compute benchmark

3139 points
5365 points
70% significantly higher Geekbench 5 (OpenCL) score
Geekbench 5 (Vulkan) score

Geekbench 5 (Vulkan) score

Vulkan compute benchmark

3147 points
5844 points
85% significantly higher Geekbench 5 (Vulkan) score
Geekbench 6 (OpenCL) score

Geekbench 6 (OpenCL) score

OpenCL compute benchmark

2689 points
6608 points
145% significantly higher Geekbench 6 (OpenCL) score
Geekbench 6 (Vulkan) score

Geekbench 6 (Vulkan) score

Vulkan compute benchmark

2813 points
8337 points
196% significantly higher Geekbench 6 (Vulkan) score

Specifications

Core Clock Speed

Nominal chip frequency

350 MHz
16% slightly higher core clock speed
300 MHz

Boost Clock Speed

Higher turbo frequency when power conditions are met

1050 MHz
Identical
1050 MHz

TDP

Thermal Design Power: Measure of heat generated by the GPU

15 W
Identical
15 W

Pixel Rate

Number of pixels that can be rendered per second

2.1 Gigapixels/s
3.15 Gigapixels/s
49% significantly higher pixel rate

Texture Rate

Number of textured pixels that can be rendered per second

12.6 Gigatexels/s
25.2 Gigatexels/s
100% significantly higher texture rate

Shading Units

Number of processors dedicated to shader processing

96
192
100% significantly more shading units

Texture Mapping Units

Number of processors dedicated to applying textures

12
24
100% significantly more texture mapping units

Render Output Processors

Number of processors dedicated to final pixel rendering

2
3
49% significantly more render output processors

Other details

Rank

Ranking in the hardwareDB database

547th of 604
354th of 604

Release date

The official date of release of this chip

2020 April
2019 August

DirectX Support

Maximum version of DirectX supported

12.0
12.0

OpenGL Support

Maximum version of OpenGL supported

4.6
4.6

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