Intel UHD 600 vs NVIDIA T600

GPU Comparison

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Benchmark Score

Overall Score

General gaming and workstation score

1326 points
1354 points
2% slightly better overall score

Flux Core frame rate

Volumetric ray casting test, a computationally expensive method of rendering high-quality scenes

25 FPS
33 FPS
9 FPS significantly higher Flux Core frame rate

Electron frame rate

Randomly generated noise sphere test

24 FPS
6 FPS significantly higher Electron frame rate
18 FPS

City frame rate

Procedurally generated city scene with voxel rendering

24 FPS
1 FPS slightly higher City frame rate
22 FPS

Clouds frame rate

Real-time noise calculation and ray marching test

21 FPS
8 FPS significantly higher Clouds frame rate
13 FPS

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Other Benchmarks

Geekbench 5 (OpenCL) score

Geekbench 5 (OpenCL) score

OpenCL compute benchmark

1297 points
27240 points
2000% significantly higher Geekbench 5 (OpenCL) score
Geekbench 5 (Vulkan) score

Geekbench 5 (Vulkan) score

Vulkan compute benchmark

1343 points
25594 points
1805% significantly higher Geekbench 5 (Vulkan) score
Geekbench 6 (OpenCL) score

Geekbench 6 (OpenCL) score

OpenCL compute benchmark

998 points
27576 points
2663% significantly higher Geekbench 6 (OpenCL) score
Geekbench 6 (Vulkan) score

Geekbench 6 (Vulkan) score

Vulkan compute benchmark

1178 points
25658 points
2078% significantly higher Geekbench 6 (Vulkan) score

Specifications

Core Clock Speed

Nominal chip frequency

200 MHz
735 MHz
267% significantly higher core clock speed

Boost Clock Speed

Higher turbo frequency when power conditions are met

650 MHz
1335 MHz
105% significantly higher boost clock speed

TDP

Thermal Design Power: Measure of heat generated by the GPU

5 W
700% significantly lower TDP
40 W

Pixel Rate

Number of pixels that can be rendered per second

1.3 Gigapixels/s
42.72 Gigapixels/s
3186% significantly higher pixel rate

Texture Rate

Number of textured pixels that can be rendered per second

7.8 Gigatexels/s
53.4 Gigatexels/s
584% significantly higher texture rate

Shading Units

Number of processors dedicated to shader processing

96
640
566% significantly more shading units

Texture Mapping Units

Number of processors dedicated to applying textures

12
40
233% significantly more texture mapping units

Render Output Processors

Number of processors dedicated to final pixel rendering

2
32
1500% significantly more render output processors

Other details

Rank

Ranking in the hardwareDB database

246th of 596
244th of 596

Release date

The official date of release of this chip

2017 December
2021 April

Memory Type

The type of memory used by this chip

-
GDDR6

DirectX Support

Maximum version of DirectX supported

12.0
12.0

OpenGL Support

Maximum version of OpenGL supported

4.6
4.6

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