Intel UHD 600 vs AMD Radeon R5 430

GPU Comparison

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Benchmark Score

Overall Score

General gaming and workstation score

1326 points
616% significantly better overall score
185 points

Flux Core frame rate

Volumetric ray casting test, a computationally expensive method of rendering high-quality scenes

25 FPS
20 FPS significantly higher Flux Core frame rate
5 FPS

Electron frame rate

Randomly generated noise sphere test

24 FPS
21 FPS significantly higher Electron frame rate
3 FPS

City frame rate

Procedurally generated city scene with voxel rendering

24 FPS
20 FPS significantly higher City frame rate
4 FPS

Clouds frame rate

Real-time noise calculation and ray marching test

21 FPS
20 FPS significantly higher Clouds frame rate
1 FPS

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Other Benchmarks

Geekbench 5 (OpenCL) score

Geekbench 5 (OpenCL) score

OpenCL compute benchmark

1297 points
5855 points
351% significantly higher Geekbench 5 (OpenCL) score
Geekbench 5 (Vulkan) score

Geekbench 5 (Vulkan) score

Vulkan compute benchmark

1343 points
5312 points
295% significantly higher Geekbench 5 (Vulkan) score
Geekbench 6 (OpenCL) score

Geekbench 6 (OpenCL) score

OpenCL compute benchmark

998 points
5652 points
466% significantly higher Geekbench 6 (OpenCL) score
Geekbench 6 (Vulkan) score

Geekbench 6 (Vulkan) score

Vulkan compute benchmark

1178 points
4817 points
308% significantly higher Geekbench 6 (Vulkan) score

Specifications

Core Clock Speed

Nominal chip frequency

200 MHz
730 MHz
264% significantly higher core clock speed

Boost Clock Speed

Higher turbo frequency when power conditions are met

650 MHz
780 MHz
20% slightly higher boost clock speed

TDP

Thermal Design Power: Measure of heat generated by the GPU

5 W
900% significantly lower TDP
50 W

Pixel Rate

Number of pixels that can be rendered per second

1.3 Gigapixels/s
6.24 Gigapixels/s
380% significantly higher pixel rate

Texture Rate

Number of textured pixels that can be rendered per second

7.8 Gigatexels/s
18.72 Gigatexels/s
139% significantly higher texture rate

Shading Units

Number of processors dedicated to shader processing

96
384
300% significantly more shading units

Texture Mapping Units

Number of processors dedicated to applying textures

12
24
100% significantly more texture mapping units

Render Output Processors

Number of processors dedicated to final pixel rendering

2
8
300% significantly more render output processors

Other details

Rank

Ranking in the hardwareDB database

247th of 597
452nd of 597

Release date

The official date of release of this chip

2017 December
2016 June

Memory Type

The type of memory used by this chip

-
GDDR5

DirectX Support

Maximum version of DirectX supported

12.0
12.0

OpenGL Support

Maximum version of OpenGL supported

4.6
4.6

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