NVIDIA T400 4GB vs NVIDIA RTX 2000 Ada Generation

GPU Comparison

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Benchmark Score

Overall Score

General gaming and workstation score

872 points
5174 points
493% significantly better overall score

Flux Core frame rate

Volumetric ray casting test, a computationally expensive method of rendering high-quality scenes

22 FPS
125 FPS
103 FPS significantly higher Flux Core frame rate

Electron frame rate

Randomly generated noise sphere test

11 FPS
61 FPS
50 FPS significantly higher Electron frame rate

City frame rate

Procedurally generated city scene with voxel rendering

14 FPS
87 FPS
72 FPS significantly higher City frame rate

Clouds frame rate

Real-time noise calculation and ray marching test

8 FPS
48 FPS
40 FPS significantly higher Clouds frame rate

Free GPU Benchmark

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Other Benchmarks

Blender score

Blender score

Cycles Render (Samples per minute)

174.01 points
2703.17 points
1453% significantly higher Blender score
Geekbench 6 (OpenCL) score

Geekbench 6 (OpenCL) score

OpenCL compute benchmark

17184 points
85961 points
400% significantly higher Geekbench 6 (OpenCL) score
Geekbench 6 (Vulkan) score

Geekbench 6 (Vulkan) score

Vulkan compute benchmark

16244 points
82701 points
409% significantly higher Geekbench 6 (Vulkan) score

Specifications

Core Clock Speed

Nominal chip frequency

420 MHz
1620 MHz
285% significantly higher core clock speed

Boost Clock Speed

Higher turbo frequency when power conditions are met

1425 MHz
2130 MHz
49% significantly higher boost clock speed

Memory Bus Width

Number of parallel lines to the memory chips

64 Bit
128 Bit
100% significantly larger memory bus width

Memory Bandwidth

Data transfer speed between GPU core and memory

80 GB/s
256 GB/s
220% significantly higher memory bandwidth

TDP

Thermal Design Power: Measure of heat generated by the GPU

30 W
133% significantly lower TDP
70 W

Pixel Rate

Number of pixels that can be rendered per second

22.8 Gigapixels/s
102.2 Gigapixels/s
348% significantly higher pixel rate

Texture Rate

Number of textured pixels that can be rendered per second

34.2 Gigatexels/s
187.4 Gigatexels/s
447% significantly higher texture rate

Shading Units

Number of processors dedicated to shader processing

384
2816
633% significantly more shading units

Texture Mapping Units

Number of processors dedicated to applying textures

24
88
266% significantly more texture mapping units

Render Output Processors

Number of processors dedicated to final pixel rendering

16
48
200% significantly more render output processors

Other details

Rank

Ranking in the hardwareDB database

275th of 589
99th of 589

Release date

The official date of release of this chip

2021 May
2024 February

Memory Type

The type of memory used by this chip

GDDR6
GDDR6

DirectX Support

Maximum version of DirectX supported

12.0
12.0

OpenGL Support

Maximum version of OpenGL supported

4.6
4.6

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