NVIDIA RTX A1000 vs NVIDIA T1000 8GB

GPU Comparison

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Benchmark Score

Overall Score

General gaming and workstation score

2661 points
33% slightly better overall score
1993 points

Flux Core frame rate

Volumetric ray casting test, a computationally expensive method of rendering high-quality scenes

68 FPS
20 FPS significantly higher Flux Core frame rate
48 FPS

Electron frame rate

Randomly generated noise sphere test

32 FPS
6 FPS slightly higher Electron frame rate
26 FPS

City frame rate

Procedurally generated city scene with voxel rendering

45 FPS
13 FPS significantly higher City frame rate
32 FPS

Clouds frame rate

Real-time noise calculation and ray marching test

24 FPS
4 FPS slightly higher Clouds frame rate
20 FPS

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Other Benchmarks

Blender score

Blender score

Cycles Render (Samples per minute)

1266.96 points
189% significantly higher Blender score
438.31 points
Geekbench 6 (OpenCL) score

Geekbench 6 (OpenCL) score

OpenCL compute benchmark

52816 points
38% slightly higher Geekbench 6 (OpenCL) score
38005 points
Geekbench 6 (Vulkan) score

Geekbench 6 (Vulkan) score

Vulkan compute benchmark

50120 points
45% significantly higher Geekbench 6 (Vulkan) score
34502 points

Specifications

Core Clock Speed

Nominal chip frequency

727 MHz
1065 MHz
46% significantly higher core clock speed

Boost Clock Speed

Higher turbo frequency when power conditions are met

1462 MHz
4% slightly higher boost clock speed
1395 MHz

Memory Bus Width

Number of parallel lines to the memory chips

128 Bit
Identical
128 Bit

Memory Bandwidth

Data transfer speed between GPU core and memory

192 GB/s
20% slightly higher memory bandwidth
160 GB/s

TDP

Thermal Design Power: Measure of heat generated by the GPU

50 W
Identical
50 W

Pixel Rate

Number of pixels that can be rendered per second

46.78 Gigapixels/s
4% slightly higher pixel rate
44.64 Gigapixels/s

Texture Rate

Number of textured pixels that can be rendered per second

105.3 Gigatexels/s
34% slightly higher texture rate
78.12 Gigatexels/s

Shading Units

Number of processors dedicated to shader processing

2304
157% significantly more shading units
896

Texture Mapping Units

Number of processors dedicated to applying textures

72
28% slightly more texture mapping units
56

Render Output Processors

Number of processors dedicated to final pixel rendering

32
Identical
32

Other details

Rank

Ranking in the hardwareDB database

169th of 591
211th of 591

Release date

The official date of release of this chip

2024 April
2021 May

Memory Type

The type of memory used by this chip

GDDR6
GDDR6

DirectX Support

Maximum version of DirectX supported

12.0
12.0

OpenGL Support

Maximum version of OpenGL supported

4.6
4.6

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