NVIDIA RTX A1000 Laptop vs NVIDIA TITAN V

GPU Comparison

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Benchmark Score

Overall Score

General gaming and workstation score

2485 points
8613 points
246% significantly better overall score

Flux Core frame rate

Volumetric ray casting test, a computationally expensive method of rendering high-quality scenes

62 FPS
212 FPS
150 FPS significantly higher Flux Core frame rate

Electron frame rate

Randomly generated noise sphere test

30 FPS
129 FPS
99 FPS significantly higher Electron frame rate

City frame rate

Procedurally generated city scene with voxel rendering

43 FPS
133 FPS
90 FPS significantly higher City frame rate

Clouds frame rate

Real-time noise calculation and ray marching test

23 FPS
92 FPS
69 FPS significantly higher Clouds frame rate

Free GPU Benchmark

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Other Benchmarks

Blender score

Blender score

Cycles Render (Samples per minute)

1140.23 points
1966.75 points
72% significantly higher Blender score
Geekbench 6 (OpenCL) score

Geekbench 6 (OpenCL) score

OpenCL compute benchmark

48617 points
153577 points
215% significantly higher Geekbench 6 (OpenCL) score
Geekbench 6 (Vulkan) score

Geekbench 6 (Vulkan) score

Vulkan compute benchmark

46592 points
153168 points
228% significantly higher Geekbench 6 (Vulkan) score

Specifications

Core Clock Speed

Nominal chip frequency

630 MHz
1200 MHz
90% significantly higher core clock speed

Boost Clock Speed

Higher turbo frequency when power conditions are met

1140 MHz
1455 MHz
27% slightly higher boost clock speed

Memory Bus Width

Number of parallel lines to the memory chips

128 Bit
3072 Bit
2299% significantly larger memory bus width

Memory Bandwidth

Data transfer speed between GPU core and memory

176 GB/s
651.3 GB/s
270% significantly higher memory bandwidth

TDP

Thermal Design Power: Measure of heat generated by the GPU

60 W
316% significantly lower TDP
250 W

Pixel Rate

Number of pixels that can be rendered per second

54.72 Gigapixels/s
139.7 Gigapixels/s
155% significantly higher pixel rate

Texture Rate

Number of textured pixels that can be rendered per second

72.96 Gigatexels/s
465.6 Gigatexels/s
538% significantly higher texture rate

Floating Point Performance

Raw number of floating point operations per second

4.67 TFLOPS
14.9 TFLOPS
219% significantly better floating point performance

Shading Units

Number of processors dedicated to shader processing

2048
5120
150% significantly more shading units

Texture Mapping Units

Number of processors dedicated to applying textures

64
320
400% significantly more texture mapping units

Render Output Processors

Number of processors dedicated to final pixel rendering

48
96
100% significantly more render output processors

Other details

Rank

Ranking in the hardwareDB database

181st of 602
48th of 602

Release date

The official date of release of this chip

-
2017 December

Memory Type

The type of memory used by this chip

GDDR6
HBM2

DirectX Support

Maximum version of DirectX supported

12.0
12.0

OpenGL Support

Maximum version of OpenGL supported

4.6
4.6

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