NVIDIA RTX A1000 Laptop vs NVIDIA RTX 2000 Ada Generation

GPU Comparison

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Benchmark Score

Overall Score

General gaming and workstation score

2485 points
5174 points
108% significantly better overall score

Flux Core frame rate

Volumetric ray casting test, a computationally expensive method of rendering high-quality scenes

62 FPS
125 FPS
63 FPS significantly higher Flux Core frame rate

Electron frame rate

Randomly generated noise sphere test

30 FPS
61 FPS
31 FPS significantly higher Electron frame rate

City frame rate

Procedurally generated city scene with voxel rendering

43 FPS
87 FPS
44 FPS significantly higher City frame rate

Clouds frame rate

Real-time noise calculation and ray marching test

23 FPS
48 FPS
25 FPS significantly higher Clouds frame rate

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Other Benchmarks

Blender score

Blender score

Cycles Render (Samples per minute)

1140.23 points
2703.17 points
137% significantly higher Blender score
Geekbench 6 (OpenCL) score

Geekbench 6 (OpenCL) score

OpenCL compute benchmark

48617 points
85961 points
76% significantly higher Geekbench 6 (OpenCL) score
Geekbench 6 (Vulkan) score

Geekbench 6 (Vulkan) score

Vulkan compute benchmark

46592 points
82701 points
77% significantly higher Geekbench 6 (Vulkan) score

Specifications

Core Clock Speed

Nominal chip frequency

630 MHz
1620 MHz
157% significantly higher core clock speed

Boost Clock Speed

Higher turbo frequency when power conditions are met

1140 MHz
2130 MHz
86% significantly higher boost clock speed

Memory Bus Width

Number of parallel lines to the memory chips

128 Bit
Identical
128 Bit

Memory Bandwidth

Data transfer speed between GPU core and memory

176 GB/s
256 GB/s
45% significantly higher memory bandwidth

TDP

Thermal Design Power: Measure of heat generated by the GPU

60 W
16% slightly lower TDP
70 W

Pixel Rate

Number of pixels that can be rendered per second

54.72 Gigapixels/s
102.2 Gigapixels/s
86% significantly higher pixel rate

Texture Rate

Number of textured pixels that can be rendered per second

72.96 Gigatexels/s
187.4 Gigatexels/s
156% significantly higher texture rate

Shading Units

Number of processors dedicated to shader processing

2048
2816
37% slightly more shading units

Texture Mapping Units

Number of processors dedicated to applying textures

64
88
37% slightly more texture mapping units

Render Output Processors

Number of processors dedicated to final pixel rendering

48
Identical
48

Other details

Rank

Ranking in the hardwareDB database

177th of 587
99th of 587

Release date

The official date of release of this chip

-
2024 February

Memory Type

The type of memory used by this chip

GDDR6
GDDR6

DirectX Support

Maximum version of DirectX supported

12.0
12.0

OpenGL Support

Maximum version of OpenGL supported

4.6
4.6

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