AMD Radeon Vega 8 vs Intel Iris Xe MAX

GPU Comparison

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Benchmark Score

Overall Score

General gaming and workstation score

584 points
742 points
27% slightly better overall score

Flux Core frame rate

Volumetric ray casting test, a computationally expensive method of rendering high-quality scenes

13 FPS
20 FPS
7 FPS significantly higher Flux Core frame rate

Electron frame rate

Randomly generated noise sphere test

10 FPS
2 FPS significantly higher Electron frame rate
8 FPS

City frame rate

Procedurally generated city scene with voxel rendering

12 FPS
Identical
12 FPS

Clouds frame rate

Real-time noise calculation and ray marching test

5 FPS
8 FPS
2 FPS significantly higher Clouds frame rate

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Other Benchmarks

Geekbench 5 (OpenCL) score

Geekbench 5 (OpenCL) score

OpenCL compute benchmark

8763 points
17398 points
98% significantly higher Geekbench 5 (OpenCL) score
Geekbench 5 (Vulkan) score

Geekbench 5 (Vulkan) score

Vulkan compute benchmark

8956 points
15155 points
69% significantly higher Geekbench 5 (Vulkan) score
Geekbench 6 (OpenCL) score

Geekbench 6 (OpenCL) score

OpenCL compute benchmark

9296 points
14058 points
51% significantly higher Geekbench 6 (OpenCL) score
Geekbench 6 (Vulkan) score

Geekbench 6 (Vulkan) score

Vulkan compute benchmark

11397 points
17892 points
56% significantly higher Geekbench 6 (Vulkan) score

Specifications

Core Clock Speed

Nominal chip frequency

300 MHz
Identical
300 MHz

Boost Clock Speed

Higher turbo frequency when power conditions are met

2000 MHz
21% slightly higher boost clock speed
1650 MHz

TDP

Thermal Design Power: Measure of heat generated by the GPU

45 W
25 W
79% significantly lower TDP

Pixel Rate

Number of pixels that can be rendered per second

16 Gigapixels/s
39.6 Gigapixels/s
147% significantly higher pixel rate

Texture Rate

Number of textured pixels that can be rendered per second

64 Gigatexels/s
79.2 Gigatexels/s
23% slightly higher texture rate

Floating Point Performance

Raw number of floating point operations per second

2.05 TFLOPS
2.53 TFLOPS
23% slightly better floating point performance

Shading Units

Number of processors dedicated to shader processing

512
768
49% significantly more shading units

Texture Mapping Units

Number of processors dedicated to applying textures

32
48
49% significantly more texture mapping units

Render Output Processors

Number of processors dedicated to final pixel rendering

8
24
200% significantly more render output processors

Other details

Rank

Ranking in the hardwareDB database

315th of 596
294th of 596

Release date

The official date of release of this chip

2021 January
2020 October

Memory Type

The type of memory used by this chip

-
LPDDR4X

DirectX Support

Maximum version of DirectX supported

12.0
12.0

OpenGL Support

Maximum version of OpenGL supported

4.6
4.6

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