AMD Radeon RX 550 vs NVIDIA GeForce MX550

GPU Comparison

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Benchmark Score

Overall Score

General gaming and workstation score

612 points
1650 points
169% significantly better overall score

Flux Core frame rate

Volumetric ray casting test, a computationally expensive method of rendering high-quality scenes

15 FPS
41 FPS
25 FPS significantly higher Flux Core frame rate

Electron frame rate

Randomly generated noise sphere test

13 FPS
23 FPS
10 FPS significantly higher Electron frame rate

City frame rate

Procedurally generated city scene with voxel rendering

16 FPS
27 FPS
11 FPS significantly higher City frame rate

Clouds frame rate

Real-time noise calculation and ray marching test

10 FPS
15 FPS
6 FPS significantly higher Clouds frame rate

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Other Benchmarks

Geekbench 5 (OpenCL) score

Geekbench 5 (OpenCL) score

OpenCL compute benchmark

14002 points
36084 points
157% significantly higher Geekbench 5 (OpenCL) score
Geekbench 6 (OpenCL) score

Geekbench 6 (OpenCL) score

OpenCL compute benchmark

12342 points
33865 points
174% significantly higher Geekbench 6 (OpenCL) score
Geekbench 6 (Vulkan) score

Geekbench 6 (Vulkan) score

Vulkan compute benchmark

16237 points
32349 points
99% significantly higher Geekbench 6 (Vulkan) score

Specifications

Core Clock Speed

Nominal chip frequency

1100 MHz
3% slightly higher core clock speed
1065 MHz

Boost Clock Speed

Higher turbo frequency when power conditions are met

1183 MHz
1320 MHz
11% slightly higher boost clock speed

Memory Bus Width

Number of parallel lines to the memory chips

128 Bit
100% significantly larger memory bus width
64 Bit

Memory Bandwidth

Data transfer speed between GPU core and memory

112 GB/s
16% slightly higher memory bandwidth
96 GB/s

TDP

Thermal Design Power: Measure of heat generated by the GPU

50 W
25 W
100% significantly lower TDP

Pixel Rate

Number of pixels that can be rendered per second

18.93 Gigapixels/s
21.12 Gigapixels/s
11% slightly higher pixel rate

Texture Rate

Number of textured pixels that can be rendered per second

37.86 Gigatexels/s
42.24 Gigatexels/s
11% slightly higher texture rate

Shading Units

Number of processors dedicated to shader processing

512
1024
100% significantly more shading units

Texture Mapping Units

Number of processors dedicated to applying textures

32
Identical
32

Render Output Processors

Number of processors dedicated to final pixel rendering

16
Identical
16

Other details

Rank

Ranking in the hardwareDB database

311th of 594
233rd of 594

Family

The product line

Radeon RX 500 Series
-

Release date

The official date of release of this chip

2017 April
-

Memory Type

The type of memory used by this chip

GDDR5
GDDR6

DirectX Support

Maximum version of DirectX supported

12.0
12.0

OpenGL Support

Maximum version of OpenGL supported

4.5
4.6

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