AMD Radeon RX 550 vs AMD FirePro D300

GPU Comparison

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Benchmark Score

Overall Score

General gaming and workstation score

593 points
3% slightly better overall score
575 points

Flux Core frame rate

Volumetric ray casting test, a computationally expensive method of rendering high-quality scenes

15 FPS
16 FPS
1 FPS slightly higher Flux Core frame rate

Electron frame rate

Randomly generated noise sphere test

13 FPS
5 FPS significantly higher Electron frame rate
8 FPS

City frame rate

Procedurally generated city scene with voxel rendering

16 FPS
4 FPS significantly higher City frame rate
12 FPS

Clouds frame rate

Real-time noise calculation and ray marching test

9 FPS
5 FPS significantly higher Clouds frame rate
4 FPS

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Other Benchmarks

Geekbench 5 (OpenCL) score

Geekbench 5 (OpenCL) score

OpenCL compute benchmark

14002 points
21631 points
54% significantly higher Geekbench 5 (OpenCL) score
Geekbench 5 (Vulkan) score

Geekbench 5 (Vulkan) score

Vulkan compute benchmark

15900 points
19931 points
25% slightly higher Geekbench 5 (Vulkan) score
Geekbench 6 (OpenCL) score

Geekbench 6 (OpenCL) score

OpenCL compute benchmark

12342 points
19685 points
59% significantly higher Geekbench 6 (OpenCL) score
Geekbench 6 (Vulkan) score

Geekbench 6 (Vulkan) score

Vulkan compute benchmark

16237 points
19733 points
21% slightly higher Geekbench 6 (Vulkan) score

Specifications

Memory Bus Width

Number of parallel lines to the memory chips

128 Bit
256 Bit
100% significantly larger memory bus width

Memory Bandwidth

Data transfer speed between GPU core and memory

112 GB/s
162.6 GB/s
45% significantly higher memory bandwidth

TDP

Thermal Design Power: Measure of heat generated by the GPU

50 W
200% significantly lower TDP
150 W

Pixel Rate

Number of pixels that can be rendered per second

18.93 Gigapixels/s
27.2 Gigapixels/s
43% significantly higher pixel rate

Texture Rate

Number of textured pixels that can be rendered per second

37.86 Gigatexels/s
68 Gigatexels/s
79% significantly higher texture rate

Shading Units

Number of processors dedicated to shader processing

512
1280
150% significantly more shading units

Texture Mapping Units

Number of processors dedicated to applying textures

32
80
150% significantly more texture mapping units

Render Output Processors

Number of processors dedicated to final pixel rendering

16
32
100% significantly more render output processors

Other details

Rank

Ranking in the hardwareDB database

314th of 596
320th of 596

Family

The product line

Radeon RX 500 Series
-

Release date

The official date of release of this chip

2017 April
2014 January

Memory Type

The type of memory used by this chip

GDDR5
GDDR5

DirectX Support

Maximum version of DirectX supported

12.0
12.0

OpenGL Support

Maximum version of OpenGL supported

4.5
4.6

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