NVIDIA Quadro RTX 4000 vs NVIDIA GeForce RTX 5090 Laptop

GPU Comparison

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Benchmark Score

Overall Score

General gaming and workstation score

4960 points
16967 points
242% significantly better overall score

Flux Core frame rate

Volumetric ray casting test, a computationally expensive method of rendering high-quality scenes

115 FPS
394 FPS
279 FPS significantly higher Flux Core frame rate

Electron frame rate

Randomly generated noise sphere test

66 FPS
213 FPS
148 FPS significantly higher Electron frame rate

City frame rate

Procedurally generated city scene with voxel rendering

78 FPS
288 FPS
210 FPS significantly higher City frame rate

Clouds frame rate

Real-time noise calculation and ray marching test

49 FPS
163 FPS
114 FPS significantly higher Clouds frame rate

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Other Benchmarks

Blender score

Blender score

Cycles Render (Samples per minute)

2173.35 points
7942.06 points
265% significantly higher Blender score
Geekbench 6 (OpenCL) score

Geekbench 6 (OpenCL) score

OpenCL compute benchmark

84977 points
215096 points
153% significantly higher Geekbench 6 (OpenCL) score
Geekbench 6 (Vulkan) score

Geekbench 6 (Vulkan) score

Vulkan compute benchmark

79052 points
191283 points
141% significantly higher Geekbench 6 (Vulkan) score

Specifications

Core Clock Speed

Nominal chip frequency

1005 MHz
1% slightly higher core clock speed
990 MHz

Boost Clock Speed

Higher turbo frequency when power conditions are met

1545 MHz
1% slightly higher boost clock speed
1515 MHz

Memory Bus Width

Number of parallel lines to the memory chips

256 Bit
Identical
256 Bit

Memory Bandwidth

Data transfer speed between GPU core and memory

416 GB/s
896 GB/s
115% significantly higher memory bandwidth

TDP

Thermal Design Power: Measure of heat generated by the GPU

160 W
95 W
68% significantly lower TDP

Pixel Rate

Number of pixels that can be rendered per second

98.88 Gigapixels/s
169.7 Gigapixels/s
71% significantly higher pixel rate

Texture Rate

Number of textured pixels that can be rendered per second

222.5 Gigatexels/s
496.9 Gigatexels/s
123% significantly higher texture rate

Shading Units

Number of processors dedicated to shader processing

2304
10496
355% significantly more shading units

Texture Mapping Units

Number of processors dedicated to applying textures

144
328
127% significantly more texture mapping units

Render Output Processors

Number of processors dedicated to final pixel rendering

64
112
75% significantly more render output processors

Other details

Rank

Ranking in the hardwareDB database

103rd of 587
14th of 587

Release date

The official date of release of this chip

2018 November
2025 March

Memory Type

The type of memory used by this chip

GDDR6
GDDR7

DirectX Support

Maximum version of DirectX supported

12.0
12.0

OpenGL Support

Maximum version of OpenGL supported

4.6
4.6

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