NVIDIA Quadro P1000 vs AMD Radeon RX Vega M GL

GPU Comparison

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Benchmark Score

Overall Score

General gaming and workstation score

881 points
909 points
3% slightly better overall score

Flux Core frame rate

Volumetric ray casting test, a computationally expensive method of rendering high-quality scenes

20 FPS
24 FPS
3 FPS slightly higher Flux Core frame rate

Electron frame rate

Randomly generated noise sphere test

13 FPS
1 FPS slightly higher Electron frame rate
12 FPS

City frame rate

Procedurally generated city scene with voxel rendering

13 FPS
16 FPS
3 FPS slightly higher City frame rate

Clouds frame rate

Real-time noise calculation and ray marching test

11 FPS
7 FPS significantly higher Clouds frame rate
4 FPS

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Other Benchmarks

Geekbench 5 (OpenCL) score

Geekbench 5 (OpenCL) score

OpenCL compute benchmark

15667 points
20414 points
30% slightly higher Geekbench 5 (OpenCL) score
Geekbench 5 (Vulkan) score

Geekbench 5 (Vulkan) score

Vulkan compute benchmark

14310 points
22274 points
55% significantly higher Geekbench 5 (Vulkan) score
Geekbench 6 (OpenCL) score

Geekbench 6 (OpenCL) score

OpenCL compute benchmark

14517 points
19350 points
33% slightly higher Geekbench 6 (OpenCL) score
Geekbench 6 (Vulkan) score

Geekbench 6 (Vulkan) score

Vulkan compute benchmark

13469 points
22280 points
65% significantly higher Geekbench 6 (Vulkan) score

Specifications

Core Clock Speed

Nominal chip frequency

1354 MHz
45% significantly higher core clock speed
931 MHz

Boost Clock Speed

Higher turbo frequency when power conditions are met

1480 MHz
46% significantly higher boost clock speed
1011 MHz

Memory Bus Width

Number of parallel lines to the memory chips

128 Bit
1024 Bit
700% significantly larger memory bus width

Memory Bandwidth

Data transfer speed between GPU core and memory

80.19 GB/s
179.2 GB/s
123% significantly higher memory bandwidth

TDP

Thermal Design Power: Measure of heat generated by the GPU

47 W
38% slightly lower TDP
65 W

Pixel Rate

Number of pixels that can be rendered per second

47.36 Gigapixels/s
46% significantly higher pixel rate
32.35 Gigapixels/s

Texture Rate

Number of textured pixels that can be rendered per second

59.2 Gigatexels/s
80.88 Gigatexels/s
36% slightly higher texture rate

Floating Point Performance

Raw number of floating point operations per second

1.89 TFLOPS
2.59 TFLOPS
36% slightly better floating point performance

Shading Units

Number of processors dedicated to shader processing

640
1280
100% significantly more shading units

Texture Mapping Units

Number of processors dedicated to applying textures

40
80
100% significantly more texture mapping units

Render Output Processors

Number of processors dedicated to final pixel rendering

32
Identical
32

Other details

Rank

Ranking in the hardwareDB database

280th of 599
278th of 599

Release date

The official date of release of this chip

2017 February
2018 February

Memory Type

The type of memory used by this chip

GDDR5
HBM2

DirectX Support

Maximum version of DirectX supported

12.0
12.0

OpenGL Support

Maximum version of OpenGL supported

4.5
4.6

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