NVIDIA Quadro K2200 vs NVIDIA RTX A1000 Laptop

GPU Comparison

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Benchmark Score

Overall Score

General gaming and workstation score

695 points
2485 points
257% significantly better overall score

Flux Core frame rate

Volumetric ray casting test, a computationally expensive method of rendering high-quality scenes

13 FPS
62 FPS
49 FPS significantly higher Flux Core frame rate

Electron frame rate

Randomly generated noise sphere test

11 FPS
30 FPS
19 FPS significantly higher Electron frame rate

City frame rate

Procedurally generated city scene with voxel rendering

10 FPS
43 FPS
33 FPS significantly higher City frame rate

Clouds frame rate

Real-time noise calculation and ray marching test

10 FPS
23 FPS
14 FPS significantly higher Clouds frame rate

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Other Benchmarks

Blender score

Blender score

Cycles Render (Samples per minute)

125.93 points
1140.23 points
805% significantly higher Blender score
Geekbench 6 (OpenCL) score

Geekbench 6 (OpenCL) score

OpenCL compute benchmark

11456 points
48617 points
324% significantly higher Geekbench 6 (OpenCL) score
Geekbench 6 (Vulkan) score

Geekbench 6 (Vulkan) score

Vulkan compute benchmark

10094 points
46592 points
361% significantly higher Geekbench 6 (Vulkan) score

Specifications

Core Clock Speed

Nominal chip frequency

1000 MHz
58% significantly higher core clock speed
630 MHz

Boost Clock Speed

Higher turbo frequency when power conditions are met

1124 MHz
1140 MHz
1% slightly higher boost clock speed

Memory Bus Width

Number of parallel lines to the memory chips

128 Bit
Identical
128 Bit

Memory Bandwidth

Data transfer speed between GPU core and memory

80.19 GB/s
176 GB/s
119% significantly higher memory bandwidth

TDP

Thermal Design Power: Measure of heat generated by the GPU

68 W
60 W
13% slightly lower TDP

Pixel Rate

Number of pixels that can be rendered per second

17.98 Gigapixels/s
54.72 Gigapixels/s
204% significantly higher pixel rate

Texture Rate

Number of textured pixels that can be rendered per second

44.96 Gigatexels/s
72.96 Gigatexels/s
62% significantly higher texture rate

Shading Units

Number of processors dedicated to shader processing

640
2048
220% significantly more shading units

Texture Mapping Units

Number of processors dedicated to applying textures

40
64
60% significantly more texture mapping units

Render Output Processors

Number of processors dedicated to final pixel rendering

16
48
200% significantly more render output processors

Other details

Rank

Ranking in the hardwareDB database

295th of 594
179th of 594

Release date

The official date of release of this chip

2014 July
-

Memory Type

The type of memory used by this chip

GDDR5
GDDR6

DirectX Support

Maximum version of DirectX supported

11.0
12.0

OpenGL Support

Maximum version of OpenGL supported

4.5
4.6

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