Intel Iris Xe vs NVIDIA CMP 30HX

GPU Comparison

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Benchmark Score

Overall Score

General gaming and workstation score

974 points
3560 points
265% significantly better overall score

Flux Core frame rate

Volumetric ray casting test, a computationally expensive method of rendering high-quality scenes

24 FPS
77 FPS
53 FPS significantly higher Flux Core frame rate

Electron frame rate

Randomly generated noise sphere test

14 FPS
47 FPS
32 FPS significantly higher Electron frame rate

City frame rate

Procedurally generated city scene with voxel rendering

15 FPS
60 FPS
45 FPS significantly higher City frame rate

Clouds frame rate

Real-time noise calculation and ray marching test

10 FPS
37 FPS
27 FPS significantly higher Clouds frame rate

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Other Benchmarks

Blender score

Blender score

Cycles Render (Samples per minute)

100.90 points
764.87 points
658% significantly higher Blender score
Geekbench 6 (OpenCL) score

Geekbench 6 (OpenCL) score

OpenCL compute benchmark

11957 points
64325 points
437% significantly higher Geekbench 6 (OpenCL) score
Geekbench 6 (Vulkan) score

Geekbench 6 (Vulkan) score

Vulkan compute benchmark

16575 points
62472 points
276% significantly higher Geekbench 6 (Vulkan) score

Specifications

Core Clock Speed

Nominal chip frequency

300 MHz
1530 MHz
409% significantly higher core clock speed

Boost Clock Speed

Higher turbo frequency when power conditions are met

1100 MHz
1785 MHz
62% significantly higher boost clock speed

TDP

Thermal Design Power: Measure of heat generated by the GPU

15 W
733% significantly lower TDP
125 W

Pixel Rate

Number of pixels that can be rendered per second

13.2 Gigapixels/s
85.68 Gigapixels/s
549% significantly higher pixel rate

Texture Rate

Number of textured pixels that can be rendered per second

26.4 Gigatexels/s
157.1 Gigatexels/s
495% significantly higher texture rate

Floating Point Performance

Raw number of floating point operations per second

8.45 TFLOPS
68% significantly better floating point performance
5.03 TFLOPS

Shading Units

Number of processors dedicated to shader processing

384
1408
266% significantly more shading units

Texture Mapping Units

Number of processors dedicated to applying textures

24
88
266% significantly more texture mapping units

Render Output Processors

Number of processors dedicated to final pixel rendering

12
48
300% significantly more render output processors

Other details

Rank

Ranking in the hardwareDB database

270th of 596
136th of 596

Release date

The official date of release of this chip

2020 September
2021 February

Memory Type

The type of memory used by this chip

DDR4
GDDR6

DirectX Support

Maximum version of DirectX supported

12.0
12.0

OpenGL Support

Maximum version of OpenGL supported

4.6
4.6

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