Intel Iris 550 vs Intel Iris Pro 5200

GPU Comparison

Quickly search and compare graphics cards

Benchmark Score

Overall Score

General gaming and workstation score

287 points
3% slightly better overall score
278 points

Flux Core frame rate

Volumetric ray casting test, a computationally expensive method of rendering high-quality scenes

7 FPS
0 FPS slightly higher Flux Core frame rate
7 FPS

Electron frame rate

Randomly generated noise sphere test

5 FPS
1 FPS slightly higher Electron frame rate
4 FPS

City frame rate

Procedurally generated city scene with voxel rendering

5 FPS
1 FPS significantly higher City frame rate
4 FPS

Clouds frame rate

Real-time noise calculation and ray marching test

2 FPS
Identical
2 FPS

Free GPU Benchmark

Want to compare your graphics card against the Iris 550 and the Iris Pro 5200? Download our free and quick PC Performance Test.

Other Benchmarks

Geekbench 5 (OpenCL) score

Geekbench 5 (OpenCL) score

OpenCL compute benchmark

6574 points
28% slightly higher Geekbench 5 (OpenCL) score
5106 points
Geekbench 6 (OpenCL) score

Geekbench 6 (OpenCL) score

OpenCL compute benchmark

6869 points
39% slightly higher Geekbench 6 (OpenCL) score
4909 points
Geekbench 6 (Vulkan) score

Geekbench 6 (Vulkan) score

Vulkan compute benchmark

6580 points
73% significantly higher Geekbench 6 (Vulkan) score
3791 points

Specifications

Core Clock Speed

Nominal chip frequency

300 MHz
49% significantly higher core clock speed
200 MHz

Boost Clock Speed

Higher turbo frequency when power conditions are met

1000 MHz
1150 MHz
15% slightly higher boost clock speed

TDP

Thermal Design Power: Measure of heat generated by the GPU

15 W
200% significantly lower TDP
45 W

Pixel Rate

Number of pixels that can be rendered per second

6 Gigapixels/s
30% slightly higher pixel rate
4.6 Gigapixels/s

Texture Rate

Number of textured pixels that can be rendered per second

48 Gigatexels/s
4% slightly higher texture rate
46 Gigatexels/s

Shading Units

Number of processors dedicated to shader processing

384
20% slightly more shading units
320

Texture Mapping Units

Number of processors dedicated to applying textures

48
20% slightly more texture mapping units
40

Render Output Processors

Number of processors dedicated to final pixel rendering

6
49% significantly more render output processors
4

Other details

Rank

Ranking in the hardwareDB database

392nd of 598
398th of 598

DirectX Support

Maximum version of DirectX supported

12.0
12.0

OpenGL Support

Maximum version of OpenGL supported

4.6
4.3

Popular GPU Comparisons