Intel HD 4600 vs NVIDIA GeForce GTX 780

GPU Comparison

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Benchmark Score

Overall Score

General gaming and workstation score

139 points
1799 points
1194% significantly better overall score

Flux Core frame rate

Volumetric ray casting test, a computationally expensive method of rendering high-quality scenes

4 FPS
37 FPS
33 FPS significantly higher Flux Core frame rate

Electron frame rate

Randomly generated noise sphere test

2 FPS
26 FPS
23 FPS significantly higher Electron frame rate

City frame rate

Procedurally generated city scene with voxel rendering

2 FPS
26 FPS
24 FPS significantly higher City frame rate

Clouds frame rate

Real-time noise calculation and ray marching test

1 FPS
22 FPS
21 FPS significantly higher Clouds frame rate

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Other Benchmarks

3DMark Graphics score

3DMark Graphics score

High-end graphics benchmark

195 points
2833 points
1352% significantly higher 3DMark Graphics score
Geekbench 5 (OpenCL) score

Geekbench 5 (OpenCL) score

OpenCL compute benchmark

3076 points
21004 points
582% significantly higher Geekbench 5 (OpenCL) score
Geekbench 5 (Vulkan) score

Geekbench 5 (Vulkan) score

Vulkan compute benchmark

2810 points
21940 points
680% significantly higher Geekbench 5 (Vulkan) score
Geekbench 6 (OpenCL) score

Geekbench 6 (OpenCL) score

OpenCL compute benchmark

3204 points
23273 points
626% significantly higher Geekbench 6 (OpenCL) score
Geekbench 6 (Vulkan) score

Geekbench 6 (Vulkan) score

Vulkan compute benchmark

2573 points
24865 points
866% significantly higher Geekbench 6 (Vulkan) score

Specifications

Core Clock Speed

Nominal chip frequency

400 MHz
863 MHz
115% significantly higher core clock speed

Boost Clock Speed

Higher turbo frequency when power conditions are met

1100 MHz
21% slightly higher boost clock speed
902 MHz

TDP

Thermal Design Power: Measure of heat generated by the GPU

45 W
455% significantly lower TDP
250 W

Pixel Rate

Number of pixels that can be rendered per second

2.2 Gigapixels/s
43.3 Gigapixels/s
1868% significantly higher pixel rate

Texture Rate

Number of textured pixels that can be rendered per second

22 Gigatexels/s
173.2 Gigatexels/s
687% significantly higher texture rate

Shading Units

Number of processors dedicated to shader processing

160
2304
1340% significantly more shading units

Texture Mapping Units

Number of processors dedicated to applying textures

20
192
859% significantly more texture mapping units

Render Output Processors

Number of processors dedicated to final pixel rendering

2
48
2299% significantly more render output processors

Other details

Rank

Ranking in the hardwareDB database

484th of 599
225th of 599

Release date

The official date of release of this chip

-
2013 May

Memory Type

The type of memory used by this chip

-
GDDR5

DirectX Support

Maximum version of DirectX supported

12.0
11.0

OpenGL Support

Maximum version of OpenGL supported

4.3
4.5

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