Intel HD 4400 vs NVIDIA GeForce 840M

GPU Comparison

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Benchmark Score

Overall Score

General gaming and workstation score

74 points
334 points
351% significantly better overall score

Flux Core frame rate

Volumetric ray casting test, a computationally expensive method of rendering high-quality scenes

2 FPS
8 FPS
5 FPS significantly higher Flux Core frame rate

Electron frame rate

Randomly generated noise sphere test

1 FPS
6 FPS
4 FPS significantly higher Electron frame rate

City frame rate

Procedurally generated city scene with voxel rendering

1 FPS
5 FPS
4 FPS significantly higher City frame rate

Clouds frame rate

Real-time noise calculation and ray marching test

1 FPS
5 FPS
4 FPS significantly higher Clouds frame rate

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Other Benchmarks

Geekbench 5 (OpenCL) score

Geekbench 5 (OpenCL) score

OpenCL compute benchmark

2299 points
5938 points
158% significantly higher Geekbench 5 (OpenCL) score
Geekbench 5 (Vulkan) score

Geekbench 5 (Vulkan) score

Vulkan compute benchmark

2249 points
5207 points
131% significantly higher Geekbench 5 (Vulkan) score
Geekbench 6 (OpenCL) score

Geekbench 6 (OpenCL) score

OpenCL compute benchmark

2138 points
6089 points
184% significantly higher Geekbench 6 (OpenCL) score
Geekbench 6 (Vulkan) score

Geekbench 6 (Vulkan) score

Vulkan compute benchmark

2153 points
5261 points
144% significantly higher Geekbench 6 (Vulkan) score

Specifications

Core Clock Speed

Nominal chip frequency

200 MHz
1029 MHz
414% significantly higher core clock speed

Boost Clock Speed

Higher turbo frequency when power conditions are met

950 MHz
1124 MHz
18% slightly higher boost clock speed

TDP

Thermal Design Power: Measure of heat generated by the GPU

20 W
64% significantly lower TDP
33 W

Pixel Rate

Number of pixels that can be rendered per second

1.9 Gigapixels/s
8.99 Gigapixels/s
373% significantly higher pixel rate

Texture Rate

Number of textured pixels that can be rendered per second

19 Gigatexels/s
5% slightly higher texture rate
17.98 Gigatexels/s

Shading Units

Number of processors dedicated to shader processing

160
384
139% significantly more shading units

Texture Mapping Units

Number of processors dedicated to applying textures

20
25% slightly more texture mapping units
16

Render Output Processors

Number of processors dedicated to final pixel rendering

2
8
300% significantly more render output processors

Other details

Rank

Ranking in the hardwareDB database

533rd of 599
372nd of 599

Release date

The official date of release of this chip

-
2014 March

Memory Type

The type of memory used by this chip

-
DDR3

DirectX Support

Maximum version of DirectX supported

11.2
12.0

OpenGL Support

Maximum version of OpenGL supported

4.3
4.6

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