Intel HD 4000 vs NVIDIA GeForce MX330

Compare Intel HD 4000 vs NVIDIA GeForce MX330, specs and GPU benchmark score. Which is the better graphics card for the money?

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Benchmark Score

Overall Score

General gaming and workstation score

74 points
566 points
664% significantly better overall score

Flux Core frame rate

Volumetric ray casting test, a computationally expensive method of rendering high-quality scenes

2 FPS
18 FPS
15 FPS significantly higher Flux Core frame rate

Electron frame rate

Randomly generated noise sphere test

1 FPS
9 FPS
8 FPS significantly higher Electron frame rate

City frame rate

Procedurally generated city scene with voxel rendering

2 FPS
9 FPS
7 FPS significantly higher City frame rate

Clouds frame rate

Real-time noise calculation and ray marching test

1 FPS
8 FPS
7 FPS significantly higher Clouds frame rate

Free GPU Benchmark

Want to compare your graphics card against the HD 4000 and the GeForce MX330? Download our free and quick PC Performance Test.

Other Benchmarks

Geekbench 5 (OpenCL) score

Geekbench 5 (OpenCL) score

OpenCL compute benchmark

990 points
10474 points
957% significantly higher Geekbench 5 (OpenCL) score
Geekbench 5 (Vulkan) score

Geekbench 5 (Vulkan) score

Vulkan compute benchmark

1287 points
10022 points
678% significantly higher Geekbench 5 (Vulkan) score
Geekbench 6 (OpenCL) score

Geekbench 6 (OpenCL) score

OpenCL compute benchmark

542 points
10544 points
1845% significantly higher Geekbench 6 (OpenCL) score
Geekbench 6 (Vulkan) score

Geekbench 6 (Vulkan) score

Vulkan compute benchmark

1075 points
9041 points
741% significantly higher Geekbench 6 (Vulkan) score

Specifications

Core Clock Speed

Nominal chip frequency

650 MHz
1531 MHz
135% significantly higher core clock speed

Boost Clock Speed

Higher turbo frequency when power conditions are met

1000 MHz
1594 MHz
59% significantly higher boost clock speed

TDP

Thermal Design Power: Measure of heat generated by the GPU

45 W
10 W
350% significantly lower TDP

Pixel Rate

Number of pixels that can be rendered per second

2 Gigapixels/s
25.5 Gigapixels/s
1175% significantly higher pixel rate

Texture Rate

Number of textured pixels that can be rendered per second

16 Gigatexels/s
38.26 Gigatexels/s
139% significantly higher texture rate

Shading Units

Number of processors dedicated to shader processing

128
384
200% significantly more shading units

Texture Mapping Units

Number of processors dedicated to applying textures

16
24
49% significantly more texture mapping units

Render Output Processors

Number of processors dedicated to final pixel rendering

2
16
700% significantly more render output processors

Other details

Rank

Ranking in the hardwareDB database

520th of 586
317th of 586

Release date

The official date of release of this chip

-
2020 February

Memory Type

The type of memory used by this chip

-
GDDR5

DirectX Support

Maximum version of DirectX supported

11.1
12.0

OpenGL Support

Maximum version of OpenGL supported

4.0
4.6

HD 4000 vs GeForce MX330 comparison

According to the hardwareDB Benchmark, the GeForce MX330 GPU is faster than the HD 4000 in gaming.

Our database shows that the GeForce MX330 has a significantly higher core clock speed. This is the frequency at which the graphics core is running at. While not necessarily an indicator of overall performance, this metric can be useful when comparing two GPUs based on the same architecture. In addition, the GeForce MX330 also has a significantly higher boost clock speed. This is a frequency that can be reached if the GPU is cooled sufficiently and has enough power.

In addition, the GeForce MX330 has a significantly lower TDP at 10 W when compared to the HD 4000 at 45 W. This is not a measure of performance, but rather the amount of heat generated by the chip when running at its highest speed.

In terms of raw gaming performance in our GPU benchmark, the GeForce MX330 is better than the HD 4000.

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