NVIDIA GeForce RTX 5080 vs NVIDIA GeForce RTX 5060 Laptop

GPU Comparison

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Benchmark Score

Overall Score

General gaming and workstation score

23791 points
301% significantly better overall score
5925 points

Flux Core frame rate

Volumetric ray casting test, a computationally expensive method of rendering high-quality scenes

552 FPS
435 FPS significantly higher Flux Core frame rate
116 FPS

Electron frame rate

Randomly generated noise sphere test

276 FPS
196 FPS significantly higher Electron frame rate
80 FPS

City frame rate

Procedurally generated city scene with voxel rendering

404 FPS
292 FPS significantly higher City frame rate
112 FPS

Clouds frame rate

Real-time noise calculation and ray marching test

224 FPS
163 FPS significantly higher Clouds frame rate
61 FPS

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Other Benchmarks

Blender score

Blender score

Cycles Render (Samples per minute)

9133.30 points
159% significantly higher Blender score
3522.98 points
Geekbench 6 (OpenCL) score

Geekbench 6 (OpenCL) score

OpenCL compute benchmark

267906 points
156% significantly higher Geekbench 6 (OpenCL) score
104383 points
Geekbench 6 (Vulkan) score

Geekbench 6 (Vulkan) score

Vulkan compute benchmark

257198 points
161% significantly higher Geekbench 6 (Vulkan) score
98514 points

Specifications

Core Clock Speed

Nominal chip frequency

2295 MHz
141% significantly higher core clock speed
952 MHz

Boost Clock Speed

Higher turbo frequency when power conditions are met

2617 MHz
79% significantly higher boost clock speed
1455 MHz

Memory Bus Width

Number of parallel lines to the memory chips

256 Bit
100% significantly larger memory bus width
128 Bit

Memory Bandwidth

Data transfer speed between GPU core and memory

960 GB/s
150% significantly higher memory bandwidth
384 GB/s

TDP

Thermal Design Power: Measure of heat generated by the GPU

360 W
45 W
700% significantly lower TDP

Pixel Rate

Number of pixels that can be rendered per second

293.1 Gigapixels/s
319% significantly higher pixel rate
69.84 Gigapixels/s

Texture Rate

Number of textured pixels that can be rendered per second

879.3 Gigatexels/s
481% significantly higher texture rate
151.3 Gigatexels/s

Shading Units

Number of processors dedicated to shader processing

10752
223% significantly more shading units
3328

Texture Mapping Units

Number of processors dedicated to applying textures

336
223% significantly more texture mapping units
104

Render Output Processors

Number of processors dedicated to final pixel rendering

112
133% significantly more render output processors
48

Other details

Rank

Ranking in the hardwareDB database

4th of 590
85th of 590

Release date

The official date of release of this chip

2025 January
2025 May

Memory Type

The type of memory used by this chip

GDDR7
GDDR7

DirectX Support

Maximum version of DirectX supported

12.0
12.0

OpenGL Support

Maximum version of OpenGL supported

4.6
4.6

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