NVIDIA GeForce RTX 5070 Laptop vs NVIDIA RTX 2000 Ada Generation

GPU Comparison

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Benchmark Score

Overall Score

General gaming and workstation score

8298 points
60% significantly better overall score
5174 points

Flux Core frame rate

Volumetric ray casting test, a computationally expensive method of rendering high-quality scenes

182 FPS
57 FPS significantly higher Flux Core frame rate
125 FPS

Electron frame rate

Randomly generated noise sphere test

104 FPS
43 FPS significantly higher Electron frame rate
61 FPS

City frame rate

Procedurally generated city scene with voxel rendering

146 FPS
59 FPS significantly higher City frame rate
87 FPS

Clouds frame rate

Real-time noise calculation and ray marching test

85 FPS
37 FPS significantly higher Clouds frame rate
48 FPS

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Other Benchmarks

Blender score

Blender score

Cycles Render (Samples per minute)

4023.53 points
48% significantly higher Blender score
2703.17 points
Geekbench 6 (OpenCL) score

Geekbench 6 (OpenCL) score

OpenCL compute benchmark

124552 points
44% significantly higher Geekbench 6 (OpenCL) score
85961 points
Geekbench 6 (Vulkan) score

Geekbench 6 (Vulkan) score

Vulkan compute benchmark

115530 points
39% slightly higher Geekbench 6 (Vulkan) score
82701 points

Specifications

Core Clock Speed

Nominal chip frequency

907 MHz
1620 MHz
78% significantly higher core clock speed

Boost Clock Speed

Higher turbo frequency when power conditions are met

1425 MHz
2130 MHz
49% significantly higher boost clock speed

Memory Bus Width

Number of parallel lines to the memory chips

128 Bit
Identical
128 Bit

Memory Bandwidth

Data transfer speed between GPU core and memory

384 GB/s
49% significantly higher memory bandwidth
256 GB/s

TDP

Thermal Design Power: Measure of heat generated by the GPU

50 W
40% slightly lower TDP
70 W

Pixel Rate

Number of pixels that can be rendered per second

68.4 Gigapixels/s
102.2 Gigapixels/s
49% significantly higher pixel rate

Texture Rate

Number of textured pixels that can be rendered per second

205.2 Gigatexels/s
9% slightly higher texture rate
187.4 Gigatexels/s

Shading Units

Number of processors dedicated to shader processing

4608
63% significantly more shading units
2816

Texture Mapping Units

Number of processors dedicated to applying textures

144
63% significantly more texture mapping units
88

Render Output Processors

Number of processors dedicated to final pixel rendering

48
Identical
48

Other details

Rank

Ranking in the hardwareDB database

50th of 587
99th of 587

Release date

The official date of release of this chip

-
2024 February

Memory Type

The type of memory used by this chip

GDDR7
GDDR6

DirectX Support

Maximum version of DirectX supported

12.0
12.0

OpenGL Support

Maximum version of OpenGL supported

4.6
4.6

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