NVIDIA GeForce RTX 4090 vs NVIDIA GeForce RTX 5080 Laptop

GPU Comparison

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Benchmark Score

Overall Score

General gaming and workstation score

33119 points
136% significantly better overall score
13982 points

Flux Core frame rate

Volumetric ray casting test, a computationally expensive method of rendering high-quality scenes

787 FPS
467 FPS significantly higher Flux Core frame rate
320 FPS

Electron frame rate

Randomly generated noise sphere test

382 FPS
209 FPS significantly higher Electron frame rate
173 FPS

City frame rate

Procedurally generated city scene with voxel rendering

567 FPS
326 FPS significantly higher City frame rate
240 FPS

Clouds frame rate

Real-time noise calculation and ray marching test

318 FPS
182 FPS significantly higher Clouds frame rate
136 FPS

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Other Benchmarks

Blender score

Blender score

Cycles Render (Samples per minute)

11723.75 points
78% significantly higher Blender score
6555.01 points
Geekbench 6 (OpenCL) score

Geekbench 6 (OpenCL) score

OpenCL compute benchmark

318192 points
77% significantly higher Geekbench 6 (OpenCL) score
179169 points
Geekbench 6 (Vulkan) score

Geekbench 6 (Vulkan) score

Vulkan compute benchmark

273214 points
66% significantly higher Geekbench 6 (Vulkan) score
164101 points

Specifications

Core Clock Speed

Nominal chip frequency

2235 MHz
129% significantly higher core clock speed
975 MHz

Boost Clock Speed

Higher turbo frequency when power conditions are met

2520 MHz
68% significantly higher boost clock speed
1500 MHz

Memory Bus Width

Number of parallel lines to the memory chips

384 Bit
49% significantly larger memory bus width
256 Bit

Memory Bandwidth

Data transfer speed between GPU core and memory

1010 GB/s
12% slightly higher memory bandwidth
896 GB/s

TDP

Thermal Design Power: Measure of heat generated by the GPU

450 W
80 W
462% significantly lower TDP

Pixel Rate

Number of pixels that can be rendered per second

483.8 Gigapixels/s
235% significantly higher pixel rate
144 Gigapixels/s

Texture Rate

Number of textured pixels that can be rendered per second

1290 Gigatexels/s
258% significantly higher texture rate
360 Gigatexels/s

Shading Units

Number of processors dedicated to shader processing

16384
113% significantly more shading units
7680

Texture Mapping Units

Number of processors dedicated to applying textures

512
113% significantly more texture mapping units
240

Render Output Processors

Number of processors dedicated to final pixel rendering

192
100% significantly more render output processors
96

Other details

Rank

Ranking in the hardwareDB database

2nd of 590
26th of 590

Release date

The official date of release of this chip

2022 October
2025 April

Memory Type

The type of memory used by this chip

GDDR6X
GDDR7

DirectX Support

Maximum version of DirectX supported

12.0
12.0

OpenGL Support

Maximum version of OpenGL supported

4.6
4.6

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