NVIDIA GeForce RTX 4090 D vs NVIDIA GeForce RTX 5070 Ti

GPU Comparison

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Benchmark Score

Overall Score

General gaming and workstation score

22391 points
17% slightly better overall score
19100 points

Flux Core frame rate

Volumetric ray casting test, a computationally expensive method of rendering high-quality scenes

485 FPS
59 FPS slightly higher Flux Core frame rate
426 FPS

Electron frame rate

Randomly generated noise sphere test

275 FPS
52 FPS slightly higher Electron frame rate
223 FPS

City frame rate

Procedurally generated city scene with voxel rendering

380 FPS
57 FPS slightly higher City frame rate
324 FPS

Clouds frame rate

Real-time noise calculation and ray marching test

229 FPS
49 FPS slightly higher Clouds frame rate
180 FPS

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Other Benchmarks

3DMark Graphics score

3DMark Graphics score

High-end graphics benchmark

8612 points
26% slightly higher 3DMark Graphics score
6821 points
Blender score

Blender score

Cycles Render (Samples per minute)

10629.29 points
40% slightly higher Blender score
7588.31 points
Geekbench 6 (OpenCL) score

Geekbench 6 (OpenCL) score

OpenCL compute benchmark

276510 points
15% slightly higher Geekbench 6 (OpenCL) score
239264 points
Geekbench 6 (Vulkan) score

Geekbench 6 (Vulkan) score

Vulkan compute benchmark

241275 points
5% slightly higher Geekbench 6 (Vulkan) score
228386 points

Specifications

Core Clock Speed

Nominal chip frequency

2280 MHz
2295 MHz
0.66% slightly higher core clock speed

Boost Clock Speed

Higher turbo frequency when power conditions are met

2520 MHz
2% slightly higher boost clock speed
2452 MHz

Memory Bus Width

Number of parallel lines to the memory chips

384 Bit
49% significantly larger memory bus width
256 Bit

TDP

Thermal Design Power: Measure of heat generated by the GPU

425 W
300 W
41% slightly lower TDP

Pixel Rate

Number of pixels that can be rendered per second

443.5 Gigapixels/s
88% significantly higher pixel rate
235.4 Gigapixels/s

Shading Units

Number of processors dedicated to shader processing

14592
62% significantly more shading units
8960

Texture Mapping Units

Number of processors dedicated to applying textures

456
62% significantly more texture mapping units
280

Render Output Processors

Number of processors dedicated to final pixel rendering

176
83% significantly more render output processors
96

Other details

Rank

Ranking in the hardwareDB database

5th of 590
11th of 590

Release date

The official date of release of this chip

2023 December
2025 February

Memory Type

The type of memory used by this chip

GDDR6X
GDDR7

DirectX Support

Maximum version of DirectX supported

12.0
12.0

OpenGL Support

Maximum version of OpenGL supported

4.6
4.6

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