NVIDIA GeForce RTX 4080 SUPER vs NVIDIA GeForce RTX 5090 Laptop

GPU Comparison

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Benchmark Score

Overall Score

General gaming and workstation score

21464 points
26% slightly better overall score
16967 points

Flux Core frame rate

Volumetric ray casting test, a computationally expensive method of rendering high-quality scenes

514 FPS
120 FPS significantly higher Flux Core frame rate
394 FPS

Electron frame rate

Randomly generated noise sphere test

248 FPS
35 FPS slightly higher Electron frame rate
213 FPS

City frame rate

Procedurally generated city scene with voxel rendering

357 FPS
69 FPS slightly higher City frame rate
288 FPS

Clouds frame rate

Real-time noise calculation and ray marching test

201 FPS
38 FPS slightly higher Clouds frame rate
163 FPS

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Other Benchmarks

Blender score

Blender score

Cycles Render (Samples per minute)

8420.29 points
6% slightly higher Blender score
7942.06 points
Geekbench 6 (OpenCL) score

Geekbench 6 (OpenCL) score

OpenCL compute benchmark

247624 points
15% slightly higher Geekbench 6 (OpenCL) score
215096 points
Geekbench 6 (Vulkan) score

Geekbench 6 (Vulkan) score

Vulkan compute benchmark

227105 points
18% slightly higher Geekbench 6 (Vulkan) score
191283 points

Specifications

Core Clock Speed

Nominal chip frequency

2205 MHz
122% significantly higher core clock speed
990 MHz

Boost Clock Speed

Higher turbo frequency when power conditions are met

2505 MHz
65% significantly higher boost clock speed
1515 MHz

Memory Bus Width

Number of parallel lines to the memory chips

256 Bit
Identical
256 Bit

Memory Bandwidth

Data transfer speed between GPU core and memory

716.8 GB/s
896 GB/s
25% slightly higher memory bandwidth

TDP

Thermal Design Power: Measure of heat generated by the GPU

340 W
95 W
257% significantly lower TDP

Pixel Rate

Number of pixels that can be rendered per second

280.6 Gigapixels/s
65% significantly higher pixel rate
169.7 Gigapixels/s

Texture Rate

Number of textured pixels that can be rendered per second

801.6 Gigatexels/s
61% significantly higher texture rate
496.9 Gigatexels/s

Shading Units

Number of processors dedicated to shader processing

10240
10496
2% slightly more shading units

Texture Mapping Units

Number of processors dedicated to applying textures

320
328
2% slightly more texture mapping units

Render Output Processors

Number of processors dedicated to final pixel rendering

112
Identical
112

Other details

Rank

Ranking in the hardwareDB database

6th of 589
14th of 589

Release date

The official date of release of this chip

-
2025 March

Memory Type

The type of memory used by this chip

GDDR6X
GDDR7

DirectX Support

Maximum version of DirectX supported

12.0
12.0

OpenGL Support

Maximum version of OpenGL supported

4.6
4.6

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