NVIDIA GeForce RTX 3080 Ti vs NVIDIA GeForce RTX 5060 Laptop

GPU Comparison

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Benchmark Score

Overall Score

General gaming and workstation score

14186 points
124% significantly better overall score
6305 points

Flux Core frame rate

Volumetric ray casting test, a computationally expensive method of rendering high-quality scenes

343 FPS
206 FPS significantly higher Flux Core frame rate
136 FPS

Electron frame rate

Randomly generated noise sphere test

168 FPS
88 FPS significantly higher Electron frame rate
81 FPS

City frame rate

Procedurally generated city scene with voxel rendering

245 FPS
131 FPS significantly higher City frame rate
114 FPS

Clouds frame rate

Real-time noise calculation and ray marching test

135 FPS
73 FPS significantly higher Clouds frame rate
62 FPS

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Other Benchmarks

Blender score

Blender score

Cycles Render (Samples per minute)

5580.42 points
58% significantly higher Blender score
3522.98 points
Geekbench 6 (OpenCL) score

Geekbench 6 (OpenCL) score

OpenCL compute benchmark

191836 points
83% significantly higher Geekbench 6 (OpenCL) score
104383 points
Geekbench 6 (Vulkan) score

Geekbench 6 (Vulkan) score

Vulkan compute benchmark

173043 points
75% significantly higher Geekbench 6 (Vulkan) score
98514 points

Specifications

Core Clock Speed

Nominal chip frequency

1370 MHz
43% significantly higher core clock speed
952 MHz

Boost Clock Speed

Higher turbo frequency when power conditions are met

1665 MHz
14% slightly higher boost clock speed
1455 MHz

Memory Bus Width

Number of parallel lines to the memory chips

384 Bit
200% significantly larger memory bus width
128 Bit

Memory Bandwidth

Data transfer speed between GPU core and memory

912.4 GB/s
137% significantly higher memory bandwidth
384 GB/s

TDP

Thermal Design Power: Measure of heat generated by the GPU

350 W
45 W
677% significantly lower TDP

Pixel Rate

Number of pixels that can be rendered per second

186.5 Gigapixels/s
167% significantly higher pixel rate
69.84 Gigapixels/s

Texture Rate

Number of textured pixels that can be rendered per second

532.8 Gigatexels/s
252% significantly higher texture rate
151.3 Gigatexels/s

Shading Units

Number of processors dedicated to shader processing

10240
207% significantly more shading units
3328

Texture Mapping Units

Number of processors dedicated to applying textures

320
207% significantly more texture mapping units
104

Render Output Processors

Number of processors dedicated to final pixel rendering

112
133% significantly more render output processors
48

Other details

Rank

Ranking in the hardwareDB database

23rd of 594
77th of 594

Release date

The official date of release of this chip

2021 May
2025 May

Memory Type

The type of memory used by this chip

GDDR6X
GDDR7

DirectX Support

Maximum version of DirectX supported

12.0
12.0

OpenGL Support

Maximum version of OpenGL supported

4.6
4.6

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