NVIDIA GeForce RTX 3050 Laptop vs NVIDIA GeForce RTX 5050

GPU Comparison

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Benchmark Score

Overall Score

General gaming and workstation score

2624 points
5507 points
109% significantly better overall score

Flux Core frame rate

Volumetric ray casting test, a computationally expensive method of rendering high-quality scenes

64 FPS
135 FPS
71 FPS significantly higher Flux Core frame rate

Electron frame rate

Randomly generated noise sphere test

32 FPS
66 FPS
34 FPS significantly higher Electron frame rate

City frame rate

Procedurally generated city scene with voxel rendering

45 FPS
94 FPS
49 FPS significantly higher City frame rate

Clouds frame rate

Real-time noise calculation and ray marching test

25 FPS
52 FPS
27 FPS significantly higher Clouds frame rate

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Other Benchmarks

Blender score

Blender score

Cycles Render (Samples per minute)

1161.74 points
2880.41 points
147% significantly higher Blender score
Geekbench 6 (OpenCL) score

Geekbench 6 (OpenCL) score

OpenCL compute benchmark

51045 points
97092 points
90% significantly higher Geekbench 6 (OpenCL) score
Geekbench 6 (Vulkan) score

Geekbench 6 (Vulkan) score

Vulkan compute benchmark

53105 points
91845 points
72% significantly higher Geekbench 6 (Vulkan) score

Specifications

Core Clock Speed

Nominal chip frequency

1238 MHz
2317 MHz
87% significantly higher core clock speed

Boost Clock Speed

Higher turbo frequency when power conditions are met

1500 MHz
2572 MHz
71% significantly higher boost clock speed

Memory Bus Width

Number of parallel lines to the memory chips

128 Bit
Identical
128 Bit

Memory Bandwidth

Data transfer speed between GPU core and memory

192 GB/s
320 GB/s
66% significantly higher memory bandwidth

TDP

Thermal Design Power: Measure of heat generated by the GPU

75 W
73% significantly lower TDP
130 W

Pixel Rate

Number of pixels that can be rendered per second

33.82 Gigapixels/s
82.3 Gigapixels/s
143% significantly higher pixel rate

Texture Rate

Number of textured pixels that can be rendered per second

67.65 Gigatexels/s
205.8 Gigatexels/s
204% significantly higher texture rate

Shading Units

Number of processors dedicated to shader processing

2048
2560
25% slightly more shading units

Texture Mapping Units

Number of processors dedicated to applying textures

64
80
25% slightly more texture mapping units

Render Output Processors

Number of processors dedicated to final pixel rendering

32
Identical
32

Other details

Rank

Ranking in the hardwareDB database

171st of 590
91st of 590

Release date

The official date of release of this chip

2021 May
2025 July

Memory Type

The type of memory used by this chip

GDDR6
GDDR6

DirectX Support

Maximum version of DirectX supported

12.0
12.0

OpenGL Support

Maximum version of OpenGL supported

4.6
4.6

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