NVIDIA GeForce RTX 3050 Laptop vs NVIDIA GeForce RTX 3050 A Laptop

GPU Comparison

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Benchmark Score

Overall Score

General gaming and workstation score

2624 points
3208 points
22% slightly better overall score

Flux Core frame rate

Volumetric ray casting test, a computationally expensive method of rendering high-quality scenes

64 FPS
77 FPS
13 FPS slightly higher Flux Core frame rate

Electron frame rate

Randomly generated noise sphere test

32 FPS
38 FPS
6 FPS slightly higher Electron frame rate

City frame rate

Procedurally generated city scene with voxel rendering

45 FPS
55 FPS
10 FPS slightly higher City frame rate

Clouds frame rate

Real-time noise calculation and ray marching test

25 FPS
30 FPS
6 FPS slightly higher Clouds frame rate

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Other Benchmarks

Blender score

Blender score

Cycles Render (Samples per minute)

1161.74 points
1508.43 points
29% slightly higher Blender score
Geekbench 6 (OpenCL) score

Geekbench 6 (OpenCL) score

OpenCL compute benchmark

51045 points
54544 points
6% slightly higher Geekbench 6 (OpenCL) score
Geekbench 6 (Vulkan) score

Geekbench 6 (Vulkan) score

Vulkan compute benchmark

53105 points
57342 points
7% slightly higher Geekbench 6 (Vulkan) score

Specifications

Core Clock Speed

Nominal chip frequency

1238 MHz
16% slightly higher core clock speed
1065 MHz

Boost Clock Speed

Higher turbo frequency when power conditions are met

1500 MHz
11% slightly higher boost clock speed
1343 MHz

Memory Bus Width

Number of parallel lines to the memory chips

128 Bit
Identical
128 Bit

Memory Bandwidth

Data transfer speed between GPU core and memory

192 GB/s
Identical
192 GB/s

TDP

Thermal Design Power: Measure of heat generated by the GPU

75 W
45 W
66% significantly lower TDP

Pixel Rate

Number of pixels that can be rendered per second

33.82 Gigapixels/s
42.98 Gigapixels/s
27% slightly higher pixel rate

Texture Rate

Number of textured pixels that can be rendered per second

67.65 Gigatexels/s
75.21 Gigatexels/s
11% slightly higher texture rate

Shading Units

Number of processors dedicated to shader processing

2048
14% slightly more shading units
1792

Texture Mapping Units

Number of processors dedicated to applying textures

64
14% slightly more texture mapping units
56

Render Output Processors

Number of processors dedicated to final pixel rendering

32
Identical
32

Other details

Rank

Ranking in the hardwareDB database

171st of 594
147th of 594

Release date

The official date of release of this chip

2021 May
-

Memory Type

The type of memory used by this chip

GDDR6
GDDR6

DirectX Support

Maximum version of DirectX supported

12.0
12.0

OpenGL Support

Maximum version of OpenGL supported

4.6
4.6

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