NVIDIA GeForce RTX 2080 SUPER Max-Q vs NVIDIA GeForce RTX 5070 Laptop

GPU Comparison

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Benchmark Score

Overall Score

General gaming and workstation score

5943 points
8372 points
40% slightly better overall score

Flux Core frame rate

Volumetric ray casting test, a computationally expensive method of rendering high-quality scenes

136 FPS
185 FPS
49 FPS significantly higher Flux Core frame rate

Electron frame rate

Randomly generated noise sphere test

82 FPS
104 FPS
23 FPS slightly higher Electron frame rate

City frame rate

Procedurally generated city scene with voxel rendering

90 FPS
147 FPS
56 FPS significantly higher City frame rate

Clouds frame rate

Real-time noise calculation and ray marching test

57 FPS
85 FPS
27 FPS significantly higher Clouds frame rate

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Other Benchmarks

Blender score

Blender score

Cycles Render (Samples per minute)

1851.17 points
4023.53 points
117% significantly higher Blender score
Geekbench 6 (OpenCL) score

Geekbench 6 (OpenCL) score

OpenCL compute benchmark

93202 points
124552 points
33% slightly higher Geekbench 6 (OpenCL) score
Geekbench 6 (Vulkan) score

Geekbench 6 (Vulkan) score

Vulkan compute benchmark

83136 points
115530 points
38% slightly higher Geekbench 6 (Vulkan) score

Specifications

Core Clock Speed

Nominal chip frequency

735 MHz
907 MHz
23% slightly higher core clock speed

Boost Clock Speed

Higher turbo frequency when power conditions are met

975 MHz
1425 MHz
46% significantly higher boost clock speed

Memory Bus Width

Number of parallel lines to the memory chips

256 Bit
100% significantly larger memory bus width
128 Bit

Memory Bandwidth

Data transfer speed between GPU core and memory

352 GB/s
384 GB/s
9% slightly higher memory bandwidth

TDP

Thermal Design Power: Measure of heat generated by the GPU

80 W
50 W
60% significantly lower TDP

Pixel Rate

Number of pixels that can be rendered per second

62.4 Gigapixels/s
68.4 Gigapixels/s
9% slightly higher pixel rate

Texture Rate

Number of textured pixels that can be rendered per second

187.2 Gigatexels/s
205.2 Gigatexels/s
9% slightly higher texture rate

Shading Units

Number of processors dedicated to shader processing

3072
4608
49% significantly more shading units

Texture Mapping Units

Number of processors dedicated to applying textures

192
33% slightly more texture mapping units
144

Render Output Processors

Number of processors dedicated to final pixel rendering

64
33% slightly more render output processors
48

Other details

Rank

Ranking in the hardwareDB database

85th of 597
50th of 597

Release date

The official date of release of this chip

2020 April
-

Memory Type

The type of memory used by this chip

GDDR6
GDDR7

DirectX Support

Maximum version of DirectX supported

12.0
12.0

OpenGL Support

Maximum version of OpenGL supported

4.6
4.6

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