NVIDIA GeForce RTX 2070 SUPER Max-Q vs NVIDIA GeForce RTX 5060 Laptop

GPU Comparison

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Benchmark Score

Overall Score

General gaming and workstation score

5378 points
6305 points
17% slightly better overall score

Flux Core frame rate

Volumetric ray casting test, a computationally expensive method of rendering high-quality scenes

119 FPS
136 FPS
17 FPS slightly higher Flux Core frame rate

Electron frame rate

Randomly generated noise sphere test

69 FPS
81 FPS
12 FPS slightly higher Electron frame rate

City frame rate

Procedurally generated city scene with voxel rendering

85 FPS
114 FPS
29 FPS significantly higher City frame rate

Clouds frame rate

Real-time noise calculation and ray marching test

54 FPS
62 FPS
8 FPS slightly higher Clouds frame rate

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Other Benchmarks

Blender score

Blender score

Cycles Render (Samples per minute)

1816.70 points
3522.98 points
93% significantly higher Blender score
Geekbench 6 (OpenCL) score

Geekbench 6 (OpenCL) score

OpenCL compute benchmark

80965 points
104383 points
28% slightly higher Geekbench 6 (OpenCL) score
Geekbench 6 (Vulkan) score

Geekbench 6 (Vulkan) score

Vulkan compute benchmark

75863 points
98514 points
29% slightly higher Geekbench 6 (Vulkan) score

Specifications

Core Clock Speed

Nominal chip frequency

930 MHz
952 MHz
2% slightly higher core clock speed

Boost Clock Speed

Higher turbo frequency when power conditions are met

1155 MHz
1455 MHz
25% slightly higher boost clock speed

Memory Bus Width

Number of parallel lines to the memory chips

256 Bit
100% significantly larger memory bus width
128 Bit

Memory Bandwidth

Data transfer speed between GPU core and memory

352 GB/s
384 GB/s
9% slightly higher memory bandwidth

TDP

Thermal Design Power: Measure of heat generated by the GPU

80 W
45 W
77% significantly lower TDP

Pixel Rate

Number of pixels that can be rendered per second

73.92 Gigapixels/s
5% slightly higher pixel rate
69.84 Gigapixels/s

Texture Rate

Number of textured pixels that can be rendered per second

184.8 Gigatexels/s
22% slightly higher texture rate
151.3 Gigatexels/s

Shading Units

Number of processors dedicated to shader processing

2560
3328
30% slightly more shading units

Texture Mapping Units

Number of processors dedicated to applying textures

160
53% significantly more texture mapping units
104

Render Output Processors

Number of processors dedicated to final pixel rendering

64
33% slightly more render output processors
48

Other details

Rank

Ranking in the hardwareDB database

95th of 594
77th of 594

Release date

The official date of release of this chip

2020 April
2025 May

Memory Type

The type of memory used by this chip

GDDR6
GDDR7

DirectX Support

Maximum version of DirectX supported

12.0
12.0

OpenGL Support

Maximum version of OpenGL supported

4.6
4.6

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