NVIDIA GeForce RTX 2070 SUPER Max-Q vs NVIDIA GeForce RTX 5050 Laptop

GPU Comparison

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Benchmark Score

Overall Score

General gaming and workstation score

5378 points
17% slightly better overall score
4590 points

Flux Core frame rate

Volumetric ray casting test, a computationally expensive method of rendering high-quality scenes

119 FPS
22 FPS slightly higher Flux Core frame rate
97 FPS

Electron frame rate

Randomly generated noise sphere test

69 FPS
6 FPS slightly higher Electron frame rate
63 FPS

City frame rate

Procedurally generated city scene with voxel rendering

85 FPS
90 FPS
5 FPS slightly higher City frame rate

Clouds frame rate

Real-time noise calculation and ray marching test

54 FPS
5 FPS slightly higher Clouds frame rate
49 FPS

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Other Benchmarks

Blender score

Blender score

Cycles Render (Samples per minute)

1816.70 points
2969.98 points
63% significantly higher Blender score
Geekbench 6 (OpenCL) score

Geekbench 6 (OpenCL) score

OpenCL compute benchmark

80965 points
85838 points
6% slightly higher Geekbench 6 (OpenCL) score
Geekbench 6 (Vulkan) score

Geekbench 6 (Vulkan) score

Vulkan compute benchmark

75863 points
80080 points
5% slightly higher Geekbench 6 (Vulkan) score

Specifications

Core Clock Speed

Nominal chip frequency

930 MHz
1020 MHz
9% slightly higher core clock speed

Boost Clock Speed

Higher turbo frequency when power conditions are met

1155 MHz
1500 MHz
29% slightly higher boost clock speed

Memory Bus Width

Number of parallel lines to the memory chips

256 Bit
100% significantly larger memory bus width
128 Bit

Memory Bandwidth

Data transfer speed between GPU core and memory

352 GB/s
384 GB/s
9% slightly higher memory bandwidth

TDP

Thermal Design Power: Measure of heat generated by the GPU

80 W
50 W
60% significantly lower TDP

Pixel Rate

Number of pixels that can be rendered per second

73.92 Gigapixels/s
53% significantly higher pixel rate
48 Gigapixels/s

Texture Rate

Number of textured pixels that can be rendered per second

184.8 Gigatexels/s
53% significantly higher texture rate
120 Gigatexels/s

Shading Units

Number of processors dedicated to shader processing

2560
Identical
2560

Texture Mapping Units

Number of processors dedicated to applying textures

160
100% significantly more texture mapping units
80

Render Output Processors

Number of processors dedicated to final pixel rendering

64
100% significantly more render output processors
32

Other details

Rank

Ranking in the hardwareDB database

95th of 590
109th of 590

Release date

The official date of release of this chip

2020 April
2025 June

Memory Type

The type of memory used by this chip

GDDR6
GDDR7

DirectX Support

Maximum version of DirectX supported

12.0
12.0

OpenGL Support

Maximum version of OpenGL supported

4.6
4.6

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