NVIDIA GeForce MX330 vs NVIDIA GeForce GTX 650 Ti

Compare NVIDIA GeForce MX330 vs NVIDIA GeForce GTX 650 Ti, specs and GPU benchmark score. Which is the better graphics card for the money?

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Benchmark Score

Overall Score

General gaming and workstation score

566 points
10% slightly better overall score
510 points

Flux Core frame rate

Volumetric ray casting test, a computationally expensive method of rendering high-quality scenes

18 FPS
5 FPS significantly higher Flux Core frame rate
13 FPS

Electron frame rate

Randomly generated noise sphere test

9 FPS
1 FPS slightly higher Electron frame rate
8 FPS

City frame rate

Procedurally generated city scene with voxel rendering

9 FPS
0 FPS slightly higher City frame rate
9 FPS

Clouds frame rate

Real-time noise calculation and ray marching test

8 FPS
1 FPS slightly higher Clouds frame rate
6 FPS

Free GPU Benchmark

Want to compare your graphics card against the GeForce MX330 and the GeForce GTX 650 Ti? Download our free and quick PC Performance Test.

Other Benchmarks

Blender score

Blender score

Cycles Render (Samples per minute)

72.87 points
75.74 points
3% slightly higher Blender score
Geekbench 5 (CUDA) score

Geekbench 5 (CUDA) score

CUDA compute benchmark

9906 points
59% significantly higher Geekbench 5 (CUDA) score
6223 points
Geekbench 5 (OpenCL) score

Geekbench 5 (OpenCL) score

OpenCL compute benchmark

10474 points
29% slightly higher Geekbench 5 (OpenCL) score
8083 points
Geekbench 5 (Vulkan) score

Geekbench 5 (Vulkan) score

Vulkan compute benchmark

10022 points
28% slightly higher Geekbench 5 (Vulkan) score
7772 points
Geekbench 6 (OpenCL) score

Geekbench 6 (OpenCL) score

OpenCL compute benchmark

10544 points
31% slightly higher Geekbench 6 (OpenCL) score
7995 points
Geekbench 6 (Vulkan) score

Geekbench 6 (Vulkan) score

Vulkan compute benchmark

9041 points
9% slightly higher Geekbench 6 (Vulkan) score
8246 points

Specifications

Memory Bus Width

Number of parallel lines to the memory chips

64 Bit
128 Bit
100% significantly larger memory bus width

Memory Bandwidth

Data transfer speed between GPU core and memory

56.06 GB/s
86.4 GB/s
54% significantly higher memory bandwidth

TDP

Thermal Design Power: Measure of heat generated by the GPU

10 W
1000% significantly lower TDP
110 W

Pixel Rate

Number of pixels that can be rendered per second

25.5 Gigapixels/s
71% significantly higher pixel rate
14.85 Gigapixels/s

Texture Rate

Number of textured pixels that can be rendered per second

38.26 Gigatexels/s
59.39 Gigatexels/s
55% significantly higher texture rate

Shading Units

Number of processors dedicated to shader processing

384
768
100% significantly more shading units

Texture Mapping Units

Number of processors dedicated to applying textures

24
64
166% significantly more texture mapping units

Render Output Processors

Number of processors dedicated to final pixel rendering

16
Identical
16

Other details

Rank

Ranking in the hardwareDB database

317th of 586
326th of 586

Release date

The official date of release of this chip

2020 February
-

Memory Type

The type of memory used by this chip

GDDR5
GDDR5

DirectX Support

Maximum version of DirectX supported

12.0
12.0

OpenGL Support

Maximum version of OpenGL supported

4.6
4.6

GeForce MX330 vs GeForce GTX 650 Ti specs and performance

In our benchmarks, the GeForce MX330 beats the GeForce GTX 650 Ti in gaming performance.

In addition, the GeForce MX330 has a significantly lower TDP at 10 W when compared to the GeForce GTX 650 Ti at 110 W. Heat output doesn't match power consumption directly but, it's a good estimate.

According to the results of the hardwareDB benchmark utility, the GeForce MX330 is faster than the GeForce GTX 650 Ti.

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