NVIDIA GeForce GTX 970M vs NVIDIA GeForce RTX 4060 Ti

GPU Comparison

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Benchmark Score

Overall Score

General gaming and workstation score

1446 points
8919 points
516% significantly better overall score

Flux Core frame rate

Volumetric ray casting test, a computationally expensive method of rendering high-quality scenes

30 FPS
216 FPS
185 FPS significantly higher Flux Core frame rate

Electron frame rate

Randomly generated noise sphere test

22 FPS
103 FPS
81 FPS significantly higher Electron frame rate

City frame rate

Procedurally generated city scene with voxel rendering

19 FPS
152 FPS
133 FPS significantly higher City frame rate

Clouds frame rate

Real-time noise calculation and ray marching test

18 FPS
83 FPS
65 FPS significantly higher Clouds frame rate

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Other Benchmarks

Blender score

Blender score

Cycles Render (Samples per minute)

206.38 points
3833.53 points
1757% significantly higher Blender score
Geekbench 6 (OpenCL) score

Geekbench 6 (OpenCL) score

OpenCL compute benchmark

19440 points
130295 points
570% significantly higher Geekbench 6 (OpenCL) score
Geekbench 6 (Vulkan) score

Geekbench 6 (Vulkan) score

Vulkan compute benchmark

19602 points
123771 points
531% significantly higher Geekbench 6 (Vulkan) score

Specifications

Core Clock Speed

Nominal chip frequency

924 MHz
2310 MHz
150% significantly higher core clock speed

Boost Clock Speed

Higher turbo frequency when power conditions are met

1038 MHz
2535 MHz
144% significantly higher boost clock speed

Memory

Onboard memory size for textures and vertices

3 GiB
8 GiB
166% significantly more memory

Memory Bus Width

Number of parallel lines to the memory chips

192 Bit
49% significantly larger memory bus width
128 Bit

Memory Bandwidth

Data transfer speed between GPU core and memory

120.3 GB/s
288 GB/s
139% significantly higher memory bandwidth

TDP

Thermal Design Power: Measure of heat generated by the GPU

75 W
113% significantly lower TDP
160 W

Pixel Rate

Number of pixels that can be rendered per second

49.82 Gigapixels/s
121.7 Gigapixels/s
144% significantly higher pixel rate

Texture Rate

Number of textured pixels that can be rendered per second

83.04 Gigatexels/s
344.8 Gigatexels/s
315% significantly higher texture rate

Floating Point Performance

Raw number of floating point operations per second

2.66 TFLOPS
22.06 TFLOPS
730% significantly better floating point performance

Shading Units

Number of processors dedicated to shader processing

1280
4352
239% significantly more shading units

Texture Mapping Units

Number of processors dedicated to applying textures

80
136
69% significantly more texture mapping units

Render Output Processors

Number of processors dedicated to final pixel rendering

48
Identical
48

Other details

Rank

Ranking in the hardwareDB database

241st of 594
44th of 594

Release date

The official date of release of this chip

2014 October
2023 May

Memory Type

The type of memory used by this chip

GDDR5
GDDR6

DirectX Support

Maximum version of DirectX supported

12.0
12.2

OpenGL Support

Maximum version of OpenGL supported

4.5
4.6

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