NVIDIA GeForce GTX 970 vs NVIDIA RTX A400

GPU Comparison

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Benchmark Score

Overall Score

General gaming and workstation score

2272 points
113% significantly better overall score
1066 points

Flux Core frame rate

Volumetric ray casting test, a computationally expensive method of rendering high-quality scenes

47 FPS
19 FPS significantly higher Flux Core frame rate
28 FPS

Electron frame rate

Randomly generated noise sphere test

34 FPS
22 FPS significantly higher Electron frame rate
12 FPS

City frame rate

Procedurally generated city scene with voxel rendering

31 FPS
13 FPS significantly higher City frame rate
18 FPS

Clouds frame rate

Real-time noise calculation and ray marching test

28 FPS
18 FPS significantly higher Clouds frame rate
10 FPS

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Other Benchmarks

Blender score

Blender score

Cycles Render (Samples per minute)

289.94 points
430.09 points
48% significantly higher Blender score
Geekbench 6 (OpenCL) score

Geekbench 6 (OpenCL) score

OpenCL compute benchmark

29277 points
26% slightly higher Geekbench 6 (OpenCL) score
23151 points
Geekbench 6 (Vulkan) score

Geekbench 6 (Vulkan) score

Vulkan compute benchmark

32348 points
48% significantly higher Geekbench 6 (Vulkan) score
21816 points

Specifications

Core Clock Speed

Nominal chip frequency

1050 MHz
44% significantly higher core clock speed
727 MHz

Boost Clock Speed

Higher turbo frequency when power conditions are met

1178 MHz
1762 MHz
49% significantly higher boost clock speed

Memory Bus Width

Number of parallel lines to the memory chips

256 Bit
300% significantly larger memory bus width
64 Bit

Memory Bandwidth

Data transfer speed between GPU core and memory

224.4 GB/s
133% significantly higher memory bandwidth
96 GB/s

TDP

Thermal Design Power: Measure of heat generated by the GPU

145 W
50 W
190% significantly lower TDP

Pixel Rate

Number of pixels that can be rendered per second

65.97 Gigapixels/s
134% significantly higher pixel rate
28.19 Gigapixels/s

Texture Rate

Number of textured pixels that can be rendered per second

122.5 Gigatexels/s
189% significantly higher texture rate
42.29 Gigatexels/s

Shading Units

Number of processors dedicated to shader processing

1664
116% significantly more shading units
768

Texture Mapping Units

Number of processors dedicated to applying textures

104
333% significantly more texture mapping units
24

Render Output Processors

Number of processors dedicated to final pixel rendering

56
250% significantly more render output processors
16

Other details

Rank

Ranking in the hardwareDB database

195th of 599
265th of 599

Release date

The official date of release of this chip

2014 September
2024 April

Memory Type

The type of memory used by this chip

GDDR5
GDDR6

DirectX Support

Maximum version of DirectX supported

12.0
12.0

OpenGL Support

Maximum version of OpenGL supported

4.5
4.6

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