NVIDIA GeForce GTX 950 vs NVIDIA CMP 30HX

GPU Comparison

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Benchmark Score

Overall Score

General gaming and workstation score

1038 points
3560 points
242% significantly better overall score

Flux Core frame rate

Volumetric ray casting test, a computationally expensive method of rendering high-quality scenes

22 FPS
77 FPS
54 FPS significantly higher Flux Core frame rate

Electron frame rate

Randomly generated noise sphere test

16 FPS
47 FPS
31 FPS significantly higher Electron frame rate

City frame rate

Procedurally generated city scene with voxel rendering

15 FPS
60 FPS
45 FPS significantly higher City frame rate

Clouds frame rate

Real-time noise calculation and ray marching test

13 FPS
37 FPS
24 FPS significantly higher Clouds frame rate

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Other Benchmarks

Blender score

Blender score

Cycles Render (Samples per minute)

122.99 points
764.87 points
521% significantly higher Blender score
Geekbench 6 (OpenCL) score

Geekbench 6 (OpenCL) score

OpenCL compute benchmark

16999 points
64325 points
278% significantly higher Geekbench 6 (OpenCL) score
Geekbench 6 (Vulkan) score

Geekbench 6 (Vulkan) score

Vulkan compute benchmark

16578 points
62472 points
276% significantly higher Geekbench 6 (Vulkan) score

Specifications

Core Clock Speed

Nominal chip frequency

1024 MHz
1530 MHz
49% significantly higher core clock speed

Boost Clock Speed

Higher turbo frequency when power conditions are met

1188 MHz
1785 MHz
50% significantly higher boost clock speed

Memory Bus Width

Number of parallel lines to the memory chips

128 Bit
192 Bit
49% significantly larger memory bus width

Memory Bandwidth

Data transfer speed between GPU core and memory

105.8 GB/s
336 GB/s
217% significantly higher memory bandwidth

TDP

Thermal Design Power: Measure of heat generated by the GPU

90 W
38% slightly lower TDP
125 W

Pixel Rate

Number of pixels that can be rendered per second

38.02 Gigapixels/s
85.68 Gigapixels/s
125% significantly higher pixel rate

Texture Rate

Number of textured pixels that can be rendered per second

57.02 Gigatexels/s
157.1 Gigatexels/s
175% significantly higher texture rate

Floating Point Performance

Raw number of floating point operations per second

1.82 TFLOPS
5.03 TFLOPS
175% significantly better floating point performance

Shading Units

Number of processors dedicated to shader processing

768
1408
83% significantly more shading units

Texture Mapping Units

Number of processors dedicated to applying textures

48
88
83% significantly more texture mapping units

Render Output Processors

Number of processors dedicated to final pixel rendering

32
48
49% significantly more render output processors

Other details

Rank

Ranking in the hardwareDB database

264th of 590
136th of 590

Release date

The official date of release of this chip

2015 August
2021 February

Memory Type

The type of memory used by this chip

GDDR5
GDDR6

DirectX Support

Maximum version of DirectX supported

12.0
12.0

OpenGL Support

Maximum version of OpenGL supported

4.5
4.6

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