NVIDIA GeForce GTX 770M vs NVIDIA CMP 30HX

GPU Comparison

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Benchmark Score

Overall Score

General gaming and workstation score

519 points
3560 points
585% significantly better overall score

Flux Core frame rate

Volumetric ray casting test, a computationally expensive method of rendering high-quality scenes

14 FPS
77 FPS
63 FPS significantly higher Flux Core frame rate

Electron frame rate

Randomly generated noise sphere test

7 FPS
47 FPS
40 FPS significantly higher Electron frame rate

City frame rate

Procedurally generated city scene with voxel rendering

9 FPS
60 FPS
51 FPS significantly higher City frame rate

Clouds frame rate

Real-time noise calculation and ray marching test

7 FPS
37 FPS
30 FPS significantly higher Clouds frame rate

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Other Benchmarks

Blender score

Blender score

Cycles Render (Samples per minute)

113.57 points
764.87 points
573% significantly higher Blender score
Geekbench 6 (OpenCL) score

Geekbench 6 (OpenCL) score

OpenCL compute benchmark

8556 points
64325 points
651% significantly higher Geekbench 6 (OpenCL) score

Specifications

Core Clock Speed

Nominal chip frequency

797 MHz
1530 MHz
91% significantly higher core clock speed

Boost Clock Speed

Higher turbo frequency when power conditions are met

797 MHz
1785 MHz
123% significantly higher boost clock speed

Memory Bus Width

Number of parallel lines to the memory chips

192 Bit
Identical
192 Bit

Memory Bandwidth

Data transfer speed between GPU core and memory

96.19 GB/s
336 GB/s
249% significantly higher memory bandwidth

TDP

Thermal Design Power: Measure of heat generated by the GPU

75 W
66% significantly lower TDP
125 W

Pixel Rate

Number of pixels that can be rendered per second

15.94 Gigapixels/s
85.68 Gigapixels/s
437% significantly higher pixel rate

Texture Rate

Number of textured pixels that can be rendered per second

63.76 Gigatexels/s
157.1 Gigatexels/s
146% significantly higher texture rate

Floating Point Performance

Raw number of floating point operations per second

1.53 TFLOPS
5.03 TFLOPS
228% significantly better floating point performance

Shading Units

Number of processors dedicated to shader processing

960
1408
46% significantly more shading units

Texture Mapping Units

Number of processors dedicated to applying textures

80
88
10% slightly more texture mapping units

Render Output Processors

Number of processors dedicated to final pixel rendering

24
48
100% significantly more render output processors

Other details

Rank

Ranking in the hardwareDB database

327th of 590
136th of 590

Release date

The official date of release of this chip

-
2021 February

Memory Type

The type of memory used by this chip

GDDR5
GDDR6

DirectX Support

Maximum version of DirectX supported

11.0
12.0

OpenGL Support

Maximum version of OpenGL supported

4.5
4.6

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