NVIDIA GeForce GTX 660M vs NVIDIA Quadro K2000D

GPU Comparison

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Benchmark Score

Overall Score

General gaming and workstation score

223 points
232 points
4% slightly better overall score

Flux Core frame rate

Volumetric ray casting test, a computationally expensive method of rendering high-quality scenes

5 FPS
6 FPS
0 FPS slightly higher Flux Core frame rate

Electron frame rate

Randomly generated noise sphere test

3 FPS
4 FPS
1 FPS significantly higher Electron frame rate

City frame rate

Procedurally generated city scene with voxel rendering

3 FPS
4 FPS
0 FPS slightly higher City frame rate

Clouds frame rate

Real-time noise calculation and ray marching test

2 FPS
3 FPS
0 FPS slightly higher Clouds frame rate

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Other Benchmarks

Geekbench 5 (OpenCL) score

Geekbench 5 (OpenCL) score

OpenCL compute benchmark

3649 points
1% slightly higher Geekbench 5 (OpenCL) score
3602 points
Geekbench 6 (OpenCL) score

Geekbench 6 (OpenCL) score

OpenCL compute benchmark

3991 points
1% slightly higher Geekbench 6 (OpenCL) score
3916 points

Specifications

Core Clock Speed

Nominal chip frequency

950 MHz
954 MHz
0.42% slightly higher core clock speed

Memory

Onboard memory size for textures and vertices

2 GiB
Identical
2 GiB

Memory Bus Width

Number of parallel lines to the memory chips

128 Bit
Identical
128 Bit

Memory Bandwidth

Data transfer speed between GPU core and memory

64 GB/s
Identical
64 GB/s

TDP

Thermal Design Power: Measure of heat generated by the GPU

50 W
2% slightly lower TDP
51 W

Pixel Rate

Number of pixels that can be rendered per second

7.6 Gigapixels/s
7.63 Gigapixels/s
0.42% slightly higher pixel rate

Texture Rate

Number of textured pixels that can be rendered per second

30.4 Gigatexels/s
30.53 Gigatexels/s
0.43% slightly higher texture rate

Shading Units

Number of processors dedicated to shader processing

384
Identical
384

Texture Mapping Units

Number of processors dedicated to applying textures

32
Identical
32

Render Output Processors

Number of processors dedicated to final pixel rendering

16
Identical
16

Other details

Rank

Ranking in the hardwareDB database

419th of 594
414th of 594

Release date

The official date of release of this chip

2012 March
2013 March

Memory Type

The type of memory used by this chip

GDDR5
GDDR5

DirectX Support

Maximum version of DirectX supported

11.2
11.0

OpenGL Support

Maximum version of OpenGL supported

4.5
4.5

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