NVIDIA GeForce GTX 660 vs NVIDIA GeForce RTX 5070

GPU Comparison

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Benchmark Score

Overall Score

General gaming and workstation score

816 points
13222 points
1520% significantly better overall score

Flux Core frame rate

Volumetric ray casting test, a computationally expensive method of rendering high-quality scenes

18 FPS
309 FPS
290 FPS significantly higher Flux Core frame rate

Electron frame rate

Randomly generated noise sphere test

11 FPS
156 FPS
145 FPS significantly higher Electron frame rate

City frame rate

Procedurally generated city scene with voxel rendering

13 FPS
229 FPS
216 FPS significantly higher City frame rate

Clouds frame rate

Real-time noise calculation and ray marching test

9 FPS
124 FPS
115 FPS significantly higher Clouds frame rate

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Other Benchmarks

3DMark Graphics score

3DMark Graphics score

High-end graphics benchmark

1317 points
5256 points
299% significantly higher 3DMark Graphics score
Blender score

Blender score

Cycles Render (Samples per minute)

122.56 points
6174.82 points
4938% significantly higher Blender score
Geekbench 6 (OpenCL) score

Geekbench 6 (OpenCL) score

OpenCL compute benchmark

11353 points
188870 points
1563% significantly higher Geekbench 6 (OpenCL) score
Geekbench 6 (Vulkan) score

Geekbench 6 (Vulkan) score

Vulkan compute benchmark

11858 points
181089 points
1427% significantly higher Geekbench 6 (Vulkan) score

Specifications

Core Clock Speed

Nominal chip frequency

980 MHz
2325 MHz
137% significantly higher core clock speed

Boost Clock Speed

Higher turbo frequency when power conditions are met

1032 MHz
2512 MHz
143% significantly higher boost clock speed

Memory Bus Width

Number of parallel lines to the memory chips

192 Bit
Identical
192 Bit

Memory Bandwidth

Data transfer speed between GPU core and memory

144.2 GB/s
672 GB/s
366% significantly higher memory bandwidth

TDP

Thermal Design Power: Measure of heat generated by the GPU

140 W
78% significantly lower TDP
250 W

Pixel Rate

Number of pixels that can be rendered per second

20.64 Gigapixels/s
201 Gigapixels/s
873% significantly higher pixel rate

Texture Rate

Number of textured pixels that can be rendered per second

82.56 Gigatexels/s
482.3 Gigatexels/s
484% significantly higher texture rate

Shading Units

Number of processors dedicated to shader processing

960
6144
540% significantly more shading units

Texture Mapping Units

Number of processors dedicated to applying textures

80
192
139% significantly more texture mapping units

Render Output Processors

Number of processors dedicated to final pixel rendering

24
80
233% significantly more render output processors

Other details

Rank

Ranking in the hardwareDB database

279th of 594
27th of 594

Release date

The official date of release of this chip

-
2025 March

Memory Type

The type of memory used by this chip

GDDR5
GDDR7

DirectX Support

Maximum version of DirectX supported

11.0
12.0

OpenGL Support

Maximum version of OpenGL supported

4.5
4.6

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