NVIDIA GeForce GTX 1660 Ti Max-Q vs NVIDIA Quadro 4000

GPU Comparison

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Benchmark Score

Overall Score

General gaming and workstation score

3236 points
1486% significantly better overall score
204 points

Flux Core frame rate

Volumetric ray casting test, a computationally expensive method of rendering high-quality scenes

73 FPS
69 FPS significantly higher Flux Core frame rate
4 FPS

Electron frame rate

Randomly generated noise sphere test

46 FPS
42 FPS significantly higher Electron frame rate
3 FPS

City frame rate

Procedurally generated city scene with voxel rendering

54 FPS
50 FPS significantly higher City frame rate
3 FPS

Clouds frame rate

Real-time noise calculation and ray marching test

34 FPS
32 FPS significantly higher Clouds frame rate
1 FPS

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Other Benchmarks

Geekbench 5 (OpenCL) score

Geekbench 5 (OpenCL) score

OpenCL compute benchmark

54310 points
1198% significantly higher Geekbench 5 (OpenCL) score
4183 points
Geekbench 6 (OpenCL) score

Geekbench 6 (OpenCL) score

OpenCL compute benchmark

56770 points
1039% significantly higher Geekbench 6 (OpenCL) score
4984 points

Specifications

Memory Bus Width

Number of parallel lines to the memory chips

192 Bit
256 Bit
33% slightly larger memory bus width

Memory Bandwidth

Data transfer speed between GPU core and memory

288 GB/s
220% significantly higher memory bandwidth
89.86 GB/s

TDP

Thermal Design Power: Measure of heat generated by the GPU

60 W
136% significantly lower TDP
142 W

Pixel Rate

Number of pixels that can be rendered per second

64.08 Gigapixels/s
743% significantly higher pixel rate
7.6 Gigapixels/s

Texture Rate

Number of textured pixels that can be rendered per second

128.2 Gigatexels/s
743% significantly higher texture rate
15.2 Gigatexels/s

Shading Units

Number of processors dedicated to shader processing

1536
499% significantly more shading units
256

Texture Mapping Units

Number of processors dedicated to applying textures

96
200% significantly more texture mapping units
32

Render Output Processors

Number of processors dedicated to final pixel rendering

48
49% significantly more render output processors
32

Other details

Rank

Ranking in the hardwareDB database

144th of 587
428th of 587

Release date

The official date of release of this chip

2019 April
-

Memory Type

The type of memory used by this chip

GDDR6
GDDR5

DirectX Support

Maximum version of DirectX supported

12.0
12.0

OpenGL Support

Maximum version of OpenGL supported

4.6
4.6

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