NVIDIA GeForce GTX 1650 vs AMD Radeon RX 560 XT

GPU Comparison

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Benchmark Score

Overall Score

General gaming and workstation score

2244 points
37% slightly better overall score
1632 points

Flux Core frame rate

Volumetric ray casting test, a computationally expensive method of rendering high-quality scenes

53 FPS
20 FPS significantly higher Flux Core frame rate
33 FPS

Electron frame rate

Randomly generated noise sphere test

30 FPS
6 FPS slightly higher Electron frame rate
24 FPS

City frame rate

Procedurally generated city scene with voxel rendering

37 FPS
1 FPS slightly higher City frame rate
35 FPS

Clouds frame rate

Real-time noise calculation and ray marching test

23 FPS
9 FPS significantly higher Clouds frame rate
14 FPS

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Other Benchmarks

Geekbench 6 (OpenCL) score

Geekbench 6 (OpenCL) score

OpenCL compute benchmark

39842 points
27% slightly higher Geekbench 6 (OpenCL) score
31356 points
Geekbench 6 (Vulkan) score

Geekbench 6 (Vulkan) score

Vulkan compute benchmark

37542 points
2% slightly higher Geekbench 6 (Vulkan) score
36756 points

Specifications

Core Clock Speed

Nominal chip frequency

1485 MHz
38% slightly higher core clock speed
1074 MHz

Boost Clock Speed

Higher turbo frequency when power conditions are met

1665 MHz
35% slightly higher boost clock speed
1226 MHz

Memory Bus Width

Number of parallel lines to the memory chips

128 Bit
256 Bit
100% significantly larger memory bus width

Memory Bandwidth

Data transfer speed between GPU core and memory

128.1 GB/s
224 GB/s
74% significantly higher memory bandwidth

TDP

Thermal Design Power: Measure of heat generated by the GPU

75 W
100% significantly lower TDP
150 W

Pixel Rate

Number of pixels that can be rendered per second

53.28 Gigapixels/s
35% slightly higher pixel rate
39.23 Gigapixels/s

Texture Rate

Number of textured pixels that can be rendered per second

93.24 Gigatexels/s
137.3 Gigatexels/s
47% significantly higher texture rate

Floating Point Performance

Raw number of floating point operations per second

2.98 TFLOPS
4.39 TFLOPS
47% significantly better floating point performance

Shading Units

Number of processors dedicated to shader processing

896
1792
100% significantly more shading units

Texture Mapping Units

Number of processors dedicated to applying textures

56
112
100% significantly more texture mapping units

Render Output Processors

Number of processors dedicated to final pixel rendering

32
Identical
32

Other details

Rank

Ranking in the hardwareDB database

195th of 592
234th of 592

Release date

The official date of release of this chip

2019 April
2019 March

Memory Type

The type of memory used by this chip

GDDR5
GDDR5

DirectX Support

Maximum version of DirectX supported

12.0
12.0

OpenGL Support

Maximum version of OpenGL supported

4.6
4.6

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