NVIDIA GeForce GTX 1650 vs AMD Radeon Pro 575

GPU Comparison

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Benchmark Score

Overall Score

General gaming and workstation score

2253 points
28% slightly better overall score
1752 points

Flux Core frame rate

Volumetric ray casting test, a computationally expensive method of rendering high-quality scenes

53 FPS
11 FPS slightly higher Flux Core frame rate
42 FPS

Electron frame rate

Randomly generated noise sphere test

30 FPS
9 FPS significantly higher Electron frame rate
21 FPS

City frame rate

Procedurally generated city scene with voxel rendering

37 FPS
1 FPS slightly higher City frame rate
35 FPS

Clouds frame rate

Real-time noise calculation and ray marching test

23 FPS
9 FPS significantly higher Clouds frame rate
14 FPS

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Other Benchmarks

Blender score

Blender score

Cycles Render (Samples per minute)

445.31 points
95% significantly higher Blender score
228.12 points
Geekbench 5 (OpenCL) score

Geekbench 5 (OpenCL) score

OpenCL compute benchmark

38315 points
9% slightly higher Geekbench 5 (OpenCL) score
35081 points
Geekbench 5 (Vulkan) score

Geekbench 5 (Vulkan) score

Vulkan compute benchmark

35907 points
12% slightly higher Geekbench 5 (Vulkan) score
31842 points
Geekbench 6 (OpenCL) score

Geekbench 6 (OpenCL) score

OpenCL compute benchmark

39842 points
14% slightly higher Geekbench 6 (OpenCL) score
34762 points
Geekbench 6 (Vulkan) score

Geekbench 6 (Vulkan) score

Vulkan compute benchmark

37542 points
37847 points
0.81% slightly higher Geekbench 6 (Vulkan) score

Specifications

Memory Bus Width

Number of parallel lines to the memory chips

128 Bit
256 Bit
100% significantly larger memory bus width

Memory Bandwidth

Data transfer speed between GPU core and memory

128.1 GB/s
217 GB/s
69% significantly higher memory bandwidth

TDP

Thermal Design Power: Measure of heat generated by the GPU

75 W
100% significantly lower TDP
150 W

Pixel Rate

Number of pixels that can be rendered per second

53.28 Gigapixels/s
51% significantly higher pixel rate
35.07 Gigapixels/s

Texture Rate

Number of textured pixels that can be rendered per second

93.24 Gigatexels/s
140.3 Gigatexels/s
50% significantly higher texture rate

Floating Point Performance

Raw number of floating point operations per second

2.98 TFLOPS
4.49 TFLOPS
50% significantly better floating point performance

Shading Units

Number of processors dedicated to shader processing

896
2048
128% significantly more shading units

Texture Mapping Units

Number of processors dedicated to applying textures

56
128
128% significantly more texture mapping units

Render Output Processors

Number of processors dedicated to final pixel rendering

32
Identical
32

Other details

Rank

Ranking in the hardwareDB database

197th of 604
228th of 604

Release date

The official date of release of this chip

2019 April
2017 June

Memory Type

The type of memory used by this chip

GDDR5
GDDR5

DirectX Support

Maximum version of DirectX supported

12.0
12.0

OpenGL Support

Maximum version of OpenGL supported

4.6
4.6

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