NVIDIA GeForce GTX 1650 vs NVIDIA GeForce MX550

GPU Comparison

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Benchmark Score

Overall Score

General gaming and workstation score

2244 points
36% slightly better overall score
1650 points

Flux Core frame rate

Volumetric ray casting test, a computationally expensive method of rendering high-quality scenes

53 FPS
12 FPS slightly higher Flux Core frame rate
41 FPS

Electron frame rate

Randomly generated noise sphere test

30 FPS
7 FPS significantly higher Electron frame rate
23 FPS

City frame rate

Procedurally generated city scene with voxel rendering

37 FPS
10 FPS significantly higher City frame rate
27 FPS

Clouds frame rate

Real-time noise calculation and ray marching test

23 FPS
7 FPS significantly higher Clouds frame rate
15 FPS

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Other Benchmarks

Blender score

Blender score

Cycles Render (Samples per minute)

445.31 points
90% significantly higher Blender score
233.88 points
Geekbench 5 (OpenCL) score

Geekbench 5 (OpenCL) score

OpenCL compute benchmark

38315 points
6% slightly higher Geekbench 5 (OpenCL) score
36084 points
Geekbench 6 (OpenCL) score

Geekbench 6 (OpenCL) score

OpenCL compute benchmark

39842 points
17% slightly higher Geekbench 6 (OpenCL) score
33865 points
Geekbench 6 (Vulkan) score

Geekbench 6 (Vulkan) score

Vulkan compute benchmark

37542 points
16% slightly higher Geekbench 6 (Vulkan) score
32349 points

Specifications

Core Clock Speed

Nominal chip frequency

1485 MHz
39% slightly higher core clock speed
1065 MHz

Boost Clock Speed

Higher turbo frequency when power conditions are met

1665 MHz
26% slightly higher boost clock speed
1320 MHz

Memory Bus Width

Number of parallel lines to the memory chips

128 Bit
100% significantly larger memory bus width
64 Bit

Memory Bandwidth

Data transfer speed between GPU core and memory

128.1 GB/s
33% slightly higher memory bandwidth
96 GB/s

TDP

Thermal Design Power: Measure of heat generated by the GPU

75 W
25 W
200% significantly lower TDP

Pixel Rate

Number of pixels that can be rendered per second

53.28 Gigapixels/s
152% significantly higher pixel rate
21.12 Gigapixels/s

Texture Rate

Number of textured pixels that can be rendered per second

93.24 Gigatexels/s
120% significantly higher texture rate
42.24 Gigatexels/s

Floating Point Performance

Raw number of floating point operations per second

2.98 TFLOPS
10% slightly better floating point performance
2.70 TFLOPS

Shading Units

Number of processors dedicated to shader processing

896
1024
14% slightly more shading units

Texture Mapping Units

Number of processors dedicated to applying textures

56
75% significantly more texture mapping units
32

Render Output Processors

Number of processors dedicated to final pixel rendering

32
100% significantly more render output processors
16

Other details

Rank

Ranking in the hardwareDB database

195th of 594
233rd of 594

Release date

The official date of release of this chip

2019 April
-

Memory Type

The type of memory used by this chip

GDDR5
GDDR6

DirectX Support

Maximum version of DirectX supported

12.0
12.0

OpenGL Support

Maximum version of OpenGL supported

4.6
4.6

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